wargaming.net Website Information
Daily Unique Visits: 398,396
Daily Page Views: 3,187,168
Income Per Day: $3,187
Estimated Value: $3,441,960
This website is located in Russian Federation and is using following IP address 92.223.19.57. See the complete list of popular websites hosted in Russian Federation.
wargaming.net is registered under .NET top-level domain. Please check other sites in .NET zone.
Website wargaming.net is using the following name servers:
- ns3.wargaming.net
- ns1.wargaming.net
- ns4.fe.core.pw
- ns2.wargaming.net
- ns3.fe.core.pw
and is probably hosted by GCORE, AT. See the full list of other websites hosted by GCORE, AT.
The highest website wargaming.net position in Alexa rank database was 307 and the lowest rank position was 8187. Current position of wargaming.net in Alexa rank database is 3825.
Desktop speed score of wargaming.net (54/100) is better than the results of 24.89% of other sites and shows that the page desktop performance can be improved.
Mobile usability score of wargaming.net (66/100) is better than the results of 28.58% of other sites and means that the page is not mobile-friendly.
Mobile speed score of wargaming.net (51/100) is better than the results of 33.56% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Advertisement
wargaming.net Alexa Rank
The traffic rank is based on three months of aggregated historical traffic data from millions of Alexa Toolbar users and is a combined measure of page views and users.
wargaming.net whois
WHOIS gives you the ability to lookup any generic domains to find out the registered domain holder. WHOIS database are provided for information purposes only. It allows the public to check whether a specific domain name is still available or not and to obtain information related to the registration records of existing domain names.
Domain Name: WARGAMING.NET
Registry Domain ID: 2236511_DOMAIN_NET-VRSN
Registrar WHOIS Server: whois.godaddy.com
Registrar URL: http://www.godaddy.com
Updated Date: 2017-10-04T14:53:29Z
Creation Date: 1998-10-21T04:00:00Z
Registry Expiry Date: 2018-10-20T04:00:00Z
Registrar: GoDaddy.com, LLC
Registrar IANA ID: 146
Registrar Abuse Contact Email: abuse@godaddy.com
Registrar Abuse Contact Phone: 480-624-2505
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Name Server: NS1.WARGAMING.NET
Name Server: NS2.WARGAMING.NET
Name Server: NS3.WARGAMING.NET
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2018-08-25T04:44:36Z
wargaming.net server information
Servers Location
wargaming.net desktop page speed rank
Last tested: 2018-08-25
wargaming.net Desktop Speed Test Quick Summary
priority - 57 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 559KiB (69% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jqu…i-1.10.3.custom.min.js could save 93.8KiB (74% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jquery/jquery-1.10.2.min.js could save 58.9KiB (64% reduction).
Compressing https://cdn-cm.gcdn.co/img/main_sprite_1.1.11.svg could save 51.6KiB (68% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/img/r…/region-bg_dark_us.svg could save 44.9KiB (76% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/uri/URI.min.js could save 26.7KiB (68% reduction).
Compressing https://na.wargaming.net/static/1.56.0/clientvalid…/js/formsvalidation.js could save 21.1KiB (82% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jqu…CustomScrollbar.min.js could save 18.9KiB (75% reduction).
Compressing https://na.wargaming.net/static/1.56.0/authenticationoid/js/openid.js could save 13.3KiB (77% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/backbone/backbone-min.js could save 13KiB (66% reduction).
Compressing https://na.wargaming.net/static/1.56.0/jsbase/js/scripts.js could save 12.9KiB (77% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/js/jq…trySelect-0.5.5.min.js could save 10.1KiB (70% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/js/base.js could save 10KiB (75% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/underscore/underscore-min.js could save 9.4KiB (65% reduction).
Compressing https://na.wargaming.net/static/1.56.0/iframeproxy…s/porthole/porthole.js could save 8.8KiB (69% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/raven-js/raven.min.js could save 7.9KiB (58% reduction).
Compressing https://na.wargaming.net/static/1.56.0/l10n/plugins/moment/moment.min.js could save 7.3KiB (60% reduction).
Compressing https://na.wargaming.net/static/1.56.0/i18n/en.js could save 6.2KiB (75% reduction).
Compressing https://na.wargaming.net/static/1.56.0/clientvalid…ck/mailcheck.custom.js could save 5.7KiB (72% reduction).
Compressing https://na.wargaming.net/static/1.56.0/clientnotifier/js/notifier.js could save 4.6KiB (77% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jqu…agesloaded.pkgd.min.js could save 4.5KiB (66% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/js/mobile.js could save 3.7KiB (69% reduction).
Compressing https://na.wargaming.net/static/1.56.0/geowidgets/js/geowidgets.js could save 2.9KiB (71% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wginternal/i18n/en.js could save 2.3KiB (70% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/img/social/icon_google_s.svg could save 2.1KiB (65% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/spin/spin.min.js could save 2.1KiB (50% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jqu…jquery.position.min.js could save 1.8KiB (53% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnp/js/aut…n_events_processing.js could save 1.7KiB (71% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/store/store.min.js could save 1.2KiB (53% reduction).
Compressing https://na.wargaming.net/static/1.56.0/clientvalidation/js/forms.js could save 1.2KiB (69% reduction).
Compressing https://na.wargaming.net/static/1.56.0/clientstate/js/state.js could save 1.2KiB (77% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jquery/jquery.cookie.js could save 933B (52% reduction).
Compressing https://na.wargaming.net/static/1.56.0/clientvalid…/verifieddomains/us.js could save 880B (69% reduction).
Compressing https://na.wargaming.net/static/1.56.0/l10n/l10n.js could save 787B (67% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/js/commonmenu/events.js could save 758B (70% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/img/social/icon_youtube_s.svg could save 568B (53% reduction).
Compressing https://na.wargaming.net/media/clientvalidation/js/verifieddomains.js could save 536B (56% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/img/social/icon_twitter_s.svg could save 519B (45% reduction).
Compressing https://na.wargaming.net/static/1.56.0/plugins/jqu…uery.mousewheel.min.js could save 512B (50% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnp/js/commonmenu.js could save 511B (57% reduction).
Compressing https://cm-us.wargaming.net/media/public/img/4Fy2RVj9RmCO2LlF6KIbEw.svg could save 387B (39% reduction).
Compressing https://na.wargaming.net/static/1.56.0/commonmenu/js/launcher.js could save 326B (54% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/img/social/icon_facebook_s.svg could save 260B (43% reduction).
priority - 12 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 32 blocking script resources and 4 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
https://na.wargaming.net/static/1.56.0/plugins/underscore/underscore-min.js
https://na.wargaming.net/static/1.56.0/plugins/backbone/backbone-min.js
https://na.wargaming.net/static/1.56.0/plugins/uri/URI.min.js
https://na.wargaming.net/static/1.56.0/plugins/store/store.min.js
https://na.wargaming.net/static/1.56.0/plugins/spin/spin.min.js
https://na.wargaming.net/static/1.56.0/plugins/jqu…agesloaded.pkgd.min.js
https://na.wargaming.net/static/1.56.0/plugins/jqu…jquery.position.min.js
https://na.wargaming.net/static/1.56.0/plugins/jqu…uery.mousewheel.min.js
https://na.wargaming.net/static/1.56.0/plugins/jqu…CustomScrollbar.min.js
https://na.wargaming.net/static/1.56.0/plugins/raven-js/raven.min.js
https://na.wargaming.net/static/1.56.0/plugins/jquery/jquery.cookie.js
https://na.wargaming.net/static/1.56.0/iframeproxy…s/porthole/porthole.js
https://na.wargaming.net/static/1.56.0/plugins/jqu…i-1.10.3.custom.min.js
https://na.wargaming.net/static/1.56.0/wgnet/js/application.js
https://na.wargaming.net/static/1.56.0/i18n/en.js
https://na.wargaming.net/static/1.56.0/wginternal/i18n/en.js
https://na.wargaming.net/static/1.56.0/wgnet/js/mobile.js
https://na.wargaming.net/static/1.56.0/jsbase/js/scripts.js
https://na.wargaming.net/static/1.56.0/clientnotifier/js/notifier.js
https://na.wargaming.net/static/1.56.0/clientstate/js/state.js
https://na.wargaming.net/static/1.56.0/clientvalidation/js/forms.js
https://na.wargaming.net/static/1.56.0/clientvalid…/js/formsvalidation.js
https://na.wargaming.net/static/1.56.0/clientvalid…ck/mailcheck.custom.js
https://na.wargaming.net/static/1.56.0/clientvalid…/verifieddomains/us.js
https://na.wargaming.net/media/clientvalidation/js/verifieddomains.js
https://na.wargaming.net/static/1.56.0/l10n/plugins/moment/moment.min.js
https://na.wargaming.net/static/1.56.0/l10n/l10n.js
https://na.wargaming.net/static/1.56.0/wgnet/js/base.js
https://na.wargaming.net/static/1.56.0/wgnet/js/jq…trySelect-0.5.5.min.js
https://na.wargaming.net/static/1.56.0/authenticationoid/js/openid.js
https://na.wargaming.net/static/1.56.0/wgnp/js/wgnp.js
Optimize CSS Delivery of the following:
https://na.wargaming.net/static/1.56.0/wgnet/css/jquery-ui.css
https://na.wargaming.net/static/1.56.0/wgnet/css/jquery-ui_custom.css
https://na.wargaming.net/static/1.56.0/plugins/jqu…y.mcustomscrollbar.css
priority - 7 Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://na.wargaming.net/
https://na.wargaming.net/
priority - 6 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 60.9KiB (30% reduction).
Compressing https://na.wargaming.net/static/1.56.0/wgnet/img/home_project_image.jpg could save 23.7KiB (20% reduction).
priority - 5 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 50.5KiB (37% reduction).
Minifying https://na.wargaming.net/static/1.56.0/jsbase/js/scripts.js could save 7.7KiB (47% reduction).
Minifying https://na.wargaming.net/static/1.56.0/iframeproxy…s/porthole/porthole.js could save 6.4KiB (50% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wgnet/js/base.js could save 6KiB (46% reduction).
Minifying https://na.wargaming.net/static/1.56.0/authenticationoid/js/openid.js could save 4.8KiB (28% reduction).
Minifying https://na.wargaming.net/static/1.56.0/clientvalid…ck/mailcheck.custom.js could save 3.5KiB (45% reduction).
Minifying https://na.wargaming.net/static/1.56.0/clientnotifier/js/notifier.js could save 2.7KiB (46% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wgnet/js/mobile.js could save 1.6KiB (31% reduction).
Minifying https://na.wargaming.net/static/1.56.0/geowidgets/js/geowidgets.js could save 1.6KiB (39% reduction).
Minifying https://partner.worldoftanks.com/static/js/tracker.js could save 1.2KiB (34% reduction) after compression.
Minifying https://na.wargaming.net/static/1.56.0/i18n/en.js could save 986B (12% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wgnp/js/aut…n_events_processing.js could save 926B (39% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wginternal/i18n/en.js could save 825B (25% reduction).
Minifying https://na.wargaming.net/static/1.56.0/clientstate/js/state.js could save 720B (47% reduction).
Minifying https://na.wargaming.net/static/1.56.0/plugins/jquery/jquery.cookie.js could save 713B (41% reduction).
Minifying https://na.wargaming.net/static/1.56.0/clientvalid…/verifieddomains/us.js could save 490B (39% reduction).
Minifying https://na.wargaming.net/static/1.56.0/clientvalidation/js/forms.js could save 467B (27% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wgnet/js/commonmenu/events.js could save 440B (41% reduction).
Minifying https://na.wargaming.net/static/1.56.0/l10n/l10n.js could save 360B (32% reduction).
Minifying https://na.wargaming.net/static/1.56.0/commonmenu/js/launcher.js could save 186B (32% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wgnp/js/commonmenu.js could save 185B (21% reduction).
Minifying https://na.wargaming.net/media/clientvalidation/js/verifieddomains.js could save 115B (13% reduction).
priority - 4 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://partner.worldoftanks.com/static/js/tracker.js (expiration not specified)
https://www.google-analytics.com/gtm/js?id=GTM-NQ9…02.1535172331&aip=true (15 minutes)
https://www.googletagmanager.com/gtm.js?id=GTM-J5KF (15 minutes)
https://mc.yandex.ru/metrika/advert.gif (60 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
https://js-agent.newrelic.com/nr-1071.min.js (2 hours)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 0 Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 1KiB (23% reduction).
Minifying https://na.wargaming.net/static/1.56.0/wgnet/css/jquery-ui_custom.css could save 361B (20% reduction) after compression.
Minifying https://na.wargaming.net/static/1.56.0/plugins/jqu…y.mcustomscrollbar.css could save 172B (23% reduction) after compression.
priority - 0 Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 469B (22% reduction).
wargaming.net Desktop Resource Breakdown
Total Resources | 117 |
Number of Hosts | 13 |
Static Resources | 82 |
JavaScript Resources | 58 |
CSS Resources | 5 |
wargaming.net mobile page speed rank
Last tested: 2016-06-12
wargaming.net Mobile Speed Test Quick Summary
priority - 48 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 32 blocking script resources and 5 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
http://eu.wargaming.net/static/1.22.0/plugins/jquery/jquery-1.10.2.min.js
http://eu.wargaming.net/static/1.22.0/plugins/underscore/underscore-min.js
http://eu.wargaming.net/static/1.22.0/plugins/backbone/backbone-min.js
http://eu.wargaming.net/static/1.22.0/plugins/uri/URI.min.js
http://eu.wargaming.net/static/1.22.0/plugins/store/store.min.js
http://eu.wargaming.net/static/1.22.0/plugins/spin/spin.min.js
http://eu.wargaming.net/static/1.22.0/plugins/jque…agesloaded.pkgd.min.js
http://eu.wargaming.net/static/1.22.0/plugins/jque…jquery.position.min.js
http://eu.wargaming.net/static/1.22.0/plugins/jque…uery.mousewheel.min.js
http://eu.wargaming.net/static/1.22.0/plugins/jque…CustomScrollbar.min.js
http://eu.wargaming.net/static/1.22.0/plugins/raven-js/raven.min.js
http://eu.wargaming.net/static/1.22.0/plugins/jquery/jquery.cookie.js
http://eu.wargaming.net/static/1.22.0/iframeproxy/…s/porthole/porthole.js
http://eu.wargaming.net/static/1.22.0/plugins/jque…i-1.10.3.custom.min.js
http://eu.wargaming.net/static/1.22.0/wgnet/js/application.js
http://eu.wargaming.net/static/1.22.0/i18n/en.js
http://eu.wargaming.net/static/1.22.0/wginternal/i18n/en.js
http://eu.wargaming.net/static/1.22.0/wgnet/js/mobile.js
http://eu.wargaming.net/static/1.22.0/jsbase/js/scripts.js
http://eu.wargaming.net/static/1.22.0/clientnotifier/js/notifier.js
http://eu.wargaming.net/static/1.22.0/clientstate/js/state.js
http://eu.wargaming.net/static/1.22.0/clientvalidation/js/forms.js
http://eu.wargaming.net/static/1.22.0/clientvalida…/js/formsvalidation.js
http://eu.wargaming.net/static/1.22.0/clientvalida…ck/mailcheck.custom.js
http://eu.wargaming.net/static/1.22.0/clientvalida…/verifieddomains/eu.js
http://eu.wargaming.net/media/clientvalidation/js/verifieddomains.js
http://eu.wargaming.net/static/1.22.0/l10n/plugins/moment/moment.min.js
http://eu.wargaming.net/static/1.22.0/l10n/l10n.js
http://eu.wargaming.net/static/1.22.0/wgnet/js/base.js
http://eu.wargaming.net/static/1.22.0/wgnet/js/jqu…trySelect-0.5.5.min.js
http://eu.wargaming.net/static/1.22.0/authenticationoid/js/openid.js
Optimize CSS Delivery of the following:
http://eu.wargaming.net/static/1.22.0/wgnet/css/jquery-ui.css
http://eu.wargaming.net/static/1.22.0/wgnet/css/jquery-ui_custom.css
http://eu.wargaming.net/static/1.22.0/plugins/jque…y.mcustomscrollbar.css
http://eu.wargaming.net/static/1.22.0/wgnet/css/mobile_all.css
priority - 45 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 434.2KiB (70% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/jquery/jquery-1.10.2.min.js could save 58.9KiB (64% reduction).
Compressing http://cdn-cm.gcdn.co/img/main_sprite_1.1.5.svg could save 51.6KiB (68% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/uri/URI.min.js could save 26.7KiB (68% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/clientvalida…/js/formsvalidation.js could save 21.1KiB (82% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/jque…CustomScrollbar.min.js could save 18.9KiB (75% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/backbone/backbone-min.js could save 13KiB (66% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/jsbase/js/scripts.js could save 12.9KiB (77% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/authenticationoid/js/openid.js could save 12.2KiB (77% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/json2.js could save 12.2KiB (69% reduction).
Compressing http://partner.worldoftanks.com/static/js/tracker.js could save 11.3KiB (75% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/wgnet/js/jqu…trySelect-0.5.5.min.js could save 10.1KiB (70% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/wgnet/js/base.js could save 10KiB (75% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/underscore/underscore-min.js could save 9.4KiB (65% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/iframeproxy/…s/porthole/porthole.js could save 8.8KiB (69% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/raven-js/raven.min.js could save 7.9KiB (58% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/l10n/plugins/moment/moment.min.js could save 7.3KiB (60% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/clientvalida…ck/mailcheck.custom.js could save 5.7KiB (72% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/jque…agesloaded.pkgd.min.js could save 4.5KiB (66% reduction).
Compressing http://u360.d-bi.fr/hmx000000000054.js could save 4.4KiB (58% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/clientnotifier/js/notifier.js could save 4.2KiB (75% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/i18n/en.js could save 4.1KiB (73% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/wgnet/js/mobile.js could save 3.7KiB (69% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/geowidgets/js/geowidgets.js could save 2.9KiB (71% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/wginternal/i18n/en.js could save 2.3KiB (70% reduction).
Compressing http://partner.worldoftanks.com/media/tracker/tracker-config.js could save 2.2KiB (67% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/spin/spin.min.js could save 2.1KiB (50% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/jque…jquery.position.min.js could save 1.8KiB (53% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/wgnp/js/auth…n_events_processing.js could save 1.7KiB (71% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/store/store.min.js could save 1.2KiB (53% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/clientvalidation/js/forms.js could save 1.2KiB (69% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/clientstate/js/state.js could save 1.1KiB (77% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/jquery/jquery.cookie.js could save 933B (52% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/clientvalida…/verifieddomains/eu.js could save 874B (69% reduction).
Compressing http://mc.wargaming.net/mcs.js could save 868B (49% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/l10n/l10n.js could save 787B (67% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/wgnet/js/commonmenu/events.js could save 758B (70% reduction).
Compressing http://eu.wargaming.net/media/clientvalidation/js/verifieddomains.js could save 518B (56% reduction).
Compressing http://eu.wargaming.net/static/1.22.0/plugins/jque…uery.mousewheel.min.js could save 512B (50% reduction).
priority - 7 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 67.7KiB (45% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/clientvalida…/js/formsvalidation.js could save 8.8KiB (35% reduction).
Minifying http://partner.worldoftanks.com/static/js/tracker.js could save 7.8KiB (52% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/jsbase/js/scripts.js could save 7.7KiB (47% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/iframeproxy/…s/porthole/porthole.js could save 6.4KiB (50% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/wgnet/js/base.js could save 6KiB (46% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/authenticationoid/js/openid.js could save 3.9KiB (25% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/clientvalida…ck/mailcheck.custom.js could save 3.5KiB (45% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/clientnotifier/js/notifier.js could save 2.2KiB (41% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/wgnet/js/mobile.js could save 1.6KiB (31% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/geowidgets/js/geowidgets.js could save 1.6KiB (39% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/wgnp/js/auth…n_events_processing.js could save 926B (39% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/i18n/en.js could save 888B (16% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/wginternal/i18n/en.js could save 825B (25% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/plugins/jquery/jquery.cookie.js could save 713B (41% reduction).
Minifying http://eu.wargaming.net/static/1.22.0/clientstate/js/state.js could save 675B (47% reduction).
priority - 6 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://partner.worldoftanks.com/media/tracker/tracker-config.js (expiration not specified)
http://partner.worldoftanks.com/static/js/tracker.js (expiration not specified)
https://load.s3.amazonaws.com/pixel.gif (expiration not specified)
http://u360.d-bi.fr/hmx000000000054.js (5 minutes)
http://www.googletagmanager.com/gtm.js?id=GTM-WRP5 (16.2 minutes)
http://js-agent.newrelic.com/nr-952.min.js (60 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
wargaming.net Mobile Resource Breakdown
Total Resources | 129 |
Number of Hosts | 13 |
Static Resources | 95 |
JavaScript Resources | 60 |
CSS Resources | 6 |
wargaming.net mobile page usability
Last tested: 2016-06-12
wargaming.net Mobile Usability Test Quick Summary
priority - 50 Size content to viewport
The page content is too wide for the viewport, forcing the user to scroll horizontally. Size the page content to the viewport to provide a better user experience.
The page content is 1,000 CSS pixels wide, but the viewport is only 411 CSS pixels wide. The following elements fall outside the viewport:
<a href="#" class="cm-user-menu-l…user-menu-link">
falls outside the viewport.The element
<a href="/" class="b-logo">wargaming.net</a>
falls outside the viewport.The element
<a href="http://cpm.war…_id=cta_direct" class="b-big-orange-b…b-button-wrap">Join Now</a>
falls outside the viewport.The element
<a href="/auth/oid/new/?next=/" class="b-link-enter j…th-openid-link">Log in</a>
falls outside the viewport.The element
<p class="b-home-text">Unified accoun…bal supremacy.</p>
falls outside the viewport.The element
<span class="b-projects_logo">
falls outside the viewport.The element
<span class="b-project_hover">
falls outside the viewport.The element
<span class="b-project_text">
falls outside the viewport.The element
<span class="b-projects_logo">
falls outside the viewport.The element
<span class="b-project_hover">
falls outside the viewport.The element
<span class="b-project_text">
falls outside the viewport.The element
<a href="http://worldofwarships.eu" class="b-footer-menu_…er-portal-link">World of Warships</a>
falls outside the viewport.The element
<a href="http://worldof…game/download/" class="b-footer-menu_link">Download Game</a>
falls outside the viewport.The element
<a href="http://worldof…/content/game/" class="b-footer-menu_link">About</a>
falls outside the viewport.The element
<a href="http://blog.worldofwarships.eu" class="b-footer-menu_link">Developers Blog</a>
falls outside the viewport.The element
<a href="https://eu.war…g.net/support/" class="b-footer-menu_project">Support</a>
falls outside the viewport.The element
<a href="http://eu.warg…ser_agreement/" class="b-footer-menu_link">EULA</a>
falls outside the viewport.The element
<a href="http://eu.warg…rivacy_policy/" class="b-footer-menu_link">Privacy Policy</a>
falls outside the viewport.The element
<a href="http://eu.warg…ms_of_service/" class="b-footer-menu_link">Terms of Service</a>
falls outside the viewport.The element
<a href="http://wargaming.com" class="wg-footer-logo">Wargaming.net</a>
falls outside the viewport.The element
<a href="https://www.yo…amingCommunity" class="b-resource_ico…e_ico__youtube">
falls outside the viewport.The element
<a href="http://www.fac…T/296467814480" class="b-resource_ico…_ico__facebook">
falls outside the viewport.The element
<a href="https://twitte…/wargaming_net" class="b-resource_ico…e_ico__twitter">
falls outside the viewport.The element
<a href="https://plus.g…02728969/posts" class="b-resource_ico…ce_ico__google">
falls outside the viewport.The element
<a href="http://wargami…m/en/partners/" class="developers-lin…link__partners">Partners</a>
falls outside the viewport.The element
<a href="#" class="region-change-…hange-selector">Europe (English)</a>
falls outside the viewport.priority - 1 Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="http://worldoftanks.eu/game/" class="b-footer-menu_link">About</a>
and 7 others are close to other tap targets.wargaming.net Mobile Resource Breakdown
Total Resources | 129 |
Number of Hosts | 13 |
Static Resources | 95 |
JavaScript Resources | 60 |
CSS Resources | 6 |
wargaming.net HTML validation
Errors
A document must not include both a “meta” element with an “http-equiv” attribute whose value is “content-type”, and a “meta” element with a “charset” attribute.
"...ript> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <..."
Bad value “x-xrds-location” for attribute “http-equiv” on element “meta”.
"... <meta http-equiv="x-xrds-location" content="https://na.wargaming.net/id/openid/yadis/" /> ..."
Stray end tag “script”.
"...ipt> </script> <scri..."
Stray end tag “head”.
"... </head> <!--[..."
Start tag “body” seen but an element of the same type was already open.
"... 8)]><!--><body class="page page__home lang-en display-page"><!--<!..."
Cannot recover after last error. Any further errors will be ignored.
"... 8)]><!--><body class="page page__home lang-en display-page"><!--<!..."
wargaming.net similar domains
www.wargaming.net
www.wargaming.org
www.wargaming.info
www.wargaming.biz
www.wargaming.us
www.wargaming.mobi
www.argaming.net
www.wargaming.net
www.qargaming.net
www.wqargaming.net
www.qwargaming.net
www.aargaming.net
www.waargaming.net
www.awargaming.net
www.sargaming.net
www.wsargaming.net
www.swargaming.net
www.eargaming.net
www.weargaming.net
www.ewargaming.net
www.wrgaming.net
www.wqrgaming.net
www.waqrgaming.net
www.wwrgaming.net
www.wawrgaming.net
www.wwargaming.net
www.wsrgaming.net
www.wasrgaming.net
www.wzrgaming.net
www.wazrgaming.net
www.wzargaming.net
www.wagaming.net
www.waegaming.net
www.waregaming.net
www.waergaming.net
www.wadgaming.net
www.wardgaming.net
www.wadrgaming.net
www.wafgaming.net
www.warfgaming.net
www.wafrgaming.net
www.watgaming.net
www.wartgaming.net
www.watrgaming.net
www.waraming.net
www.warfaming.net
www.wargfaming.net
www.warvaming.net
www.wargvaming.net
www.warvgaming.net
www.wartaming.net
www.wargtaming.net
www.warbaming.net
www.wargbaming.net
www.warbgaming.net
www.waryaming.net
www.wargyaming.net
www.warygaming.net
www.warhaming.net
www.warghaming.net
www.warhgaming.net
www.wargming.net
www.wargqming.net
www.wargaqming.net
www.wargqaming.net
www.wargwming.net
www.wargawming.net
www.wargwaming.net
www.wargsming.net
www.wargasming.net
www.wargsaming.net
www.wargzming.net
www.wargazming.net
www.wargzaming.net
www.wargaing.net
www.warganing.net
www.wargamning.net
www.warganming.net
www.wargajing.net
www.wargamjing.net
www.wargajming.net
www.wargaking.net
www.wargamking.net
www.wargakming.net
www.wargamng.net
www.wargamung.net
www.wargamiung.net
www.wargamuing.net
www.wargamjng.net
www.wargamijng.net
www.wargamkng.net
www.wargamikng.net
www.wargamong.net
www.wargamiong.net
www.wargamoing.net
www.wargamig.net
www.wargamibg.net
www.wargaminbg.net
www.wargamibng.net
www.wargamihg.net
www.wargaminhg.net
www.wargamihng.net
www.wargamijg.net
www.wargaminjg.net
www.wargamimg.net
www.wargaminmg.net
www.wargamimng.net
www.wargamin.net
www.wargaminf.net
www.wargamingf.net
www.wargaminfg.net
www.wargaminv.net
www.wargamingv.net
www.wargaminvg.net
www.wargamint.net
www.wargamingt.net
www.wargamintg.net
www.wargaminb.net
www.wargamingb.net
www.wargaminy.net
www.wargamingy.net
www.wargaminyg.net
www.wargaminh.net
www.wargamingh.net
wargaming.net Ping
Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source.
wargaming.net TRACEROUTE
Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.