hyperx.gg Website Information
Daily Unique Visits: 815
Daily Page Views: 1,630
Income Per Day: $5
Estimated Value: $1,200
This website is located in United States and is using following IP address 67.199.248.13. See the complete list of popular websites hosted in United States.
hyperx.gg is registered under .GG top-level domain. Please check other sites in .GG zone.
Website hyperx.gg is using the following name servers:
- ns2.kingston.com
- ns3.kingston.com
- ns1.kingston.com
and is probably hosted by GOOGLE-PRIVATE-CLOUD - Google LLC, US. See the full list of other websites hosted by GOOGLE-PRIVATE-CLOUD - Google LLC, US.
The highest website hyperx.gg position in Alexa rank database was 34022 and the lowest rank position was 995388. Current position of hyperx.gg in Alexa rank database is 880302.
Desktop speed score of hyperx.gg (61/100) is better than the results of 37.05% of other sites and shows that the page desktop performance can be improved.
Mobile usability score of hyperx.gg (90/100) is better than the results of 31.63% of other sites and means that the page is mobile-friendly.
Mobile speed score of hyperx.gg (54/100) is better than the results of 41.82% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
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hyperx.gg Alexa Rank
The traffic rank is based on three months of aggregated historical traffic data from millions of Alexa Toolbar users and is a combined measure of page views and users.
hyperx.gg whois
WHOIS gives you the ability to lookup any generic domains to find out the registered domain holder. WHOIS database are provided for information purposes only. It allows the public to check whether a specific domain name is still available or not and to obtain information related to the registration records of existing domain names.
hyperx.gg
Domain Status:
Active
Delete Prohibited by Registrar
Update Prohibited by Registrar
Transfer Prohibited by Registrar
Registrant:
HP Inc.
Registrar:
MarkMonitor Inc. (http://www.markmonitor.com)
Relevant dates:
Registered on 30th October 2014 at 15:13:10.647
Registry fee due on 30th October each year
Registration status:
Registered until cancelled
Name servers:
ns1.kingston.com
ns2.kingston.com
ns3.kingston.com
WHOIS lookup made on Wed, 21 Sep 2022 at 18:29:33 BST
This WHOIS information is provided for free by CIDR, operator of
the backend registry for domain names ending in GG, JE, and AS.
Copyright (c) and database right Island Networks 1996 - 2022.
You may not access this WHOIS server or use any data from it except
as permitted by our Terms and Conditions which are published
at http://www.channelisles.net/legal/whoisterms
They include restrictions and prohibitions on
- using or re-using the data for advertising;
- using or re-using the service for commercial purposes without a licence;
- repackaging, recompilation, redistribution or reuse;
- obscuring, removing or hiding any or all of this notice;
- exceeding query rate or volume limits.
The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.
hyperx.gg server information
Servers Location
hyperx.gg desktop page speed rank
Last tested: 2018-04-15
hyperx.gg Desktop Speed Test Quick Summary
priority - 23Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://media.kingston.com/hyperx/banners/hx-banner-memory-fury-ddr4.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-banner-mouse-pulsefirefps.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-homep…ner-alloy-elite-na.jpg (expiration not specified)
https://www.hyperxgaming.com/us/FootNote/GetFootNotes (expiration not specified)
https://www.hyperxgaming.com/us/Shop/Basket/GetBaskets (expiration not specified)
https://static.hotjar.com/c/hotjar-72659.js?sv=5 (60 seconds)
https://cdn.zarget.com/162609/418281.js (2 minutes)
https://js.stripe.com/v2/ (5 minutes)
https://js.stripe.com/v2/?_=1.9.8.1 (5 minutes)
https://rules.quantcount.com/rules-p-vDUtxjvgjuf2d.js (5 minutes)
https://www.googletagmanager.com/gtm.js?id=GTM-PFSWXH (15 minutes)
https://connect.facebook.net/en_US/fbevents.js (20 minutes)
https://connect.facebook.net/signals/config/148808…1947?v=2.8.12&r=stable (20 minutes)
https://connect.facebook.net/signals/config/620240…3293?v=2.8.12&r=stable (20 minutes)
https://connect.facebook.net/signals/config/651257…5306?v=2.8.12&r=stable (20 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
https://www.googleadservices.com/pagead/conversion.js (60 minutes)
https://www.googleadservices.com/pagead/conversion_async.js (60 minutes)
https://www.google-analytics.com/analytics.js (2 hours)
https://www.hyperxgaming.com/Modules/Shop/Scripts/….Shop.min.js?_=1.9.8.1 (4.2 hours)
https://www.hyperxgaming.com/Scripts/json2.min.js (5.4 hours)
https://www.hyperxgaming.com/Themes/HyperX/Styles/…strap.min.js?_=1.9.8.1 (5.8 hours)
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.min.js?_=1.9.8.1 (5.8 hours)
https://www.hyperxgaming.com/Modules/FootNote/Scri…tnote.min.js?_=1.9.8.1 (5.8 hours)
https://www.hyperxgaming.com/Themes/HyperX/css/main.min.css?_=1.9.8.1 (5.8 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…lobal.min.js?_=1.9.8.1 (6 hours)
https://www.hyperxgaming.com/Scripts/Pagination/jquery.pagination.min.js (6 hours)
https://www.hyperxgaming.com/Scripts/webuiPopover/…opover.min.js?_=1.2.17 (6.2 hours)
https://www.hyperxgaming.com/Scripts/Custom/jquery.custom.min.js?_=1.4.1.0 (6.6 hours)
https://www.hyperxgaming.com/Themes/HyperX/images/…s/grunge-hdr-black.png (8.3 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…ideos.min.js?_=1.9.8.1 (9.3 hours)
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.utilities.min.js?_=1.9.8.1 (9.3 hours)
https://www.hyperxgaming.com/Scripts/jquery-1.10.2.min.js?_=1.9.8.1 (9.3 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…rnizr.min.js?_=1.9.8.1 (9.3 hours)
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.Tracking.min.js?_=1.9.8.1 (9.3 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts/custom/form.min.js (9.3 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…-grid.min.js?_=1.9.8.1 (9.4 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…egacy.min.js?_=1.9.8.1 (9.4 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…efill.min.js?_=1.9.8.1 (9.4 hours)
https://www.hyperxgaming.com/Themes/HyperX/scripts…ation.min.js?_=1.9.8.1 (9.4 hours)
https://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.9.8.1 (9.5 hours)
https://www.hyperxgaming.com/Scripts/knockout.min.js?_=1.9.8.1 (9.5 hours)
https://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js (9.9 hours)
https://www.hyperxgaming.com/Scripts/webuiPopover/…pover.min.css?_=1.2.17 (10.3 hours)
https://www.hyperxgaming.com/shared/scripts/home-video.js?v=1.8.5 (13.5 hours)
https://www.hyperxgaming.com/shared/scripts/iphone-inline-video.js (16.4 hours)
https://www.hyperxgaming.com/Themes/HyperX/images/vendors/tmp-loader.gif (17.8 hours)
https://www.hyperxgaming.com/Scripts/scrollToTop/src/jquery.backTop.min.js (19.4 hours)
priority - 20Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 199.2KiB (65% reduction).
Compressing https://www.hyperxgaming.com/Themes/HyperX/images/icons/icons-map.svg could save 75.2KiB (66% reduction).
Compressing https://www.hyperxgaming.com/shared/images/icons-map.svg could save 42KiB (66% reduction).
Compressing https://www.hyperxgaming.com/Themes/HyperX/images/…tion/logo-applePay.svg could save 4KiB (53% reduction).
Compressing https://www.hyperxgaming.com/shared/scripts/JSON/videos.json could save 2KiB (88% reduction).
Compressing https://www.hyperxgaming.com/Scripts/scrollToTop/src/jquery.backTop.min.js could save 189B (37% reduction).
priority - 10Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 27 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
https://www.hyperxgaming.com/Scripts/jquery-1.10.2.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.utilities.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/Styles/…strap.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Modules/FootNote/Scri…tnote.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…rnizr.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…efill.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…egacy.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…-grid.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…ideos.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…ation.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/webuiPopover/…opover.min.js?_=1.2.17
https://js.stripe.com/v2/?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts/custom/form.min.js
https://www.hyperxgaming.com/Scripts/knockout.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Modules/Shop/Scripts/….Shop.min.js?_=1.9.8.1
https://www.hyperxgaming.com/shared/scripts/iphone-inline-video.js
https://www.hyperxgaming.com/shared/scripts/home-video.js?v=1.8.5
https://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js
https://www.hyperxgaming.com/Scripts/Pagination/jquery.pagination.min.js
https://www.hyperxgaming.com/Scripts/json2.min.js
https://www.hyperxgaming.com/Scripts/Custom/jquery.custom.min.js?_=1.4.1.0
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.Tracking.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/scrollToTop/src/jquery.backTop.min.js
https://www.hyperxgaming.com/Themes/HyperX/scripts…lobal.min.js?_=1.9.8.1
Optimize CSS Delivery of the following:
https://www.hyperxgaming.com/Themes/HyperX/css/main.min.css?_=1.9.8.1
priority - 7Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 72.2KiB (29% reduction).
Compressing https://media.kingston.com/hyperx/banners/hb-hx-alpha--576x200.jpg could save 20.3KiB (47% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-homep…ner-alloy-elite-na.jpg could save 12.1KiB (43% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banner-mouse-pulsefirefps.jpg could save 7.9KiB (50% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banner-memory-fury-ddr4.jpg could save 1.6KiB (12% reduction).
priority - 3Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
https://www.hyperxgaming.com/
https://www.hyperxgaming.com/us
priority - 2Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
priority - 1Reduce server response time
priority - 0Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 1.5KiB (17% reduction).
priority - 0Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 698B (18% reduction).
Minifying https://www.hyperxgaming.com/shared/scripts/JSON/videos.json could save 254B (11% reduction).
hyperx.gg Desktop Resource Breakdown
Total Resources | 107 |
Number of Hosts | 33 |
Static Resources | 60 |
JavaScript Resources | 56 |
CSS Resources | 2 |
hyperx.gg mobile page speed rank
Last tested: 2017-05-22
hyperx.gg Mobile Speed Test Quick Summary
priority - 27Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://media.kingston.com/hyperx/banners/hx-banner-headset-stinger.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-banne…board-alloy-fps-na.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-banner-memory-fury-ddr4.jpg (expiration not specified)
http://static.hotjar.com/c/hotjar-72659.js?sv=5 (60 seconds)
http://use.typekit.net/vko7mnn.js (10 minutes)
http://www.googletagmanager.com/gtm.js?id=GTM-PFSWXH (15 minutes)
https://connect.facebook.net/en_US/fbevents.js (20 minutes)
https://connect.facebook.net/signals/config/1488088921201947?v=2.7.10 (20 minutes)
https://connect.facebook.net/signals/config/620240994753293?v=2.7.10 (20 minutes)
https://connect.facebook.net/signals/config/651257865085306?v=2.7.10 (20 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
http://www.google-analytics.com/analytics.js (2 hours)
http://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.7.6.0 (5 hours)
http://www.hyperxgaming.com/Scripts/webuiPopover/j…opover.min.js?_=1.2.17 (5 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…s.min.js?_=1.0.0.28138 (5.6 hours)
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.utilities.min.js?_=1.7.6.0 (5.6 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…n.min.js?_=1.0.0.28123 (5.7 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…l.min.js?_=1.0.0.28138 (5.7 hours)
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.Tracking.min.js?_=1.7.6.0 (5.7 hours)
http://www.hyperxgaming.com/Modules/FootNote/Scrip…e.min.js?_=1.0.0.28134 (5.7 hours)
http://www.hyperxgaming.com/Scripts/jquery-1.10.2.min.js?_=1.7.6.0 (5.7 hours)
http://www.hyperxgaming.com/Themes/HyperX/css/main.min.css?_=1.0.0.28138 (5.7 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…y.min.js?_=1.0.0.28138 (5.7 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…l.min.js?_=1.0.0.28138 (7.2 hours)
http://www.hyperxgaming.com/Scripts/webuiPopover/j…pover.min.css?_=1.2.17 (8.4 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…0.min.js?_=1.0.0.28138 (8.4 hours)
https://www.hyperxgaming.com/shared/scripts/iphone-inline-video.js (10 hours)
https://www.hyperxgaming.com/shared/scripts/home-video.js (10 hours)
http://www.hyperxgaming.com/Themes/HyperX/Styles/b…p.min.js?_=1.0.0.28138 (10.9 hours)
http://www.hyperxgaming.com/Scripts/json2.min.js (14.1 hours)
http://www.hyperxgaming.com/Scripts/Pagination/jquery.pagination.min.js (16.7 hours)
http://www.hyperxgaming.com/Themes/HyperX/images/b…s/grunge-hdr-black.png (17.9 hours)
http://www.hyperxgaming.com/Scripts/scrollToTop/src/jquery.backTop.min.js (18.9 hours)
http://www.hyperxgaming.com/Scripts/Custom/jquery.custom.min.js?_=1.4.1.0 (18.9 hours)
http://www.hyperxgaming.com/Themes/HyperX/scripts/…jquery.tilegrid.min.js (18.9 hours)
http://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js (19.2 hours)
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.min.js?_=1.7.6.0 (21.8 hours)
priority - 24Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 23 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
http://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.7.6.0
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.min.js?_=1.7.6.0
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.utilities.min.js?_=1.7.6.0
http://www.googleadservices.com/pagead/conversion.js
http://www.hyperxgaming.com/Themes/HyperX/Styles/b…p.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Modules/FootNote/Scrip…e.min.js?_=1.0.0.28134
http://www.hyperxgaming.com/Themes/HyperX/scripts/…0.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Themes/HyperX/scripts/…l.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Themes/HyperX/scripts/…y.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Themes/HyperX/scripts/…jquery.tilegrid.min.js
http://www.hyperxgaming.com/Themes/HyperX/scripts/…s.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Themes/HyperX/scripts/…n.min.js?_=1.0.0.28123
http://www.hyperxgaming.com/Scripts/webuiPopover/j…opover.min.js?_=1.2.17
https://www.hyperxgaming.com/shared/scripts/iphone-inline-video.js
https://www.hyperxgaming.com/shared/scripts/home-video.js
http://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js
http://www.hyperxgaming.com/Scripts/Pagination/jquery.pagination.min.js
http://www.hyperxgaming.com/Scripts/json2.min.js
http://www.hyperxgaming.com/Scripts/Custom/jquery.custom.min.js?_=1.4.1.0
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.Tracking.min.js?_=1.7.6.0
http://www.hyperxgaming.com/Scripts/scrollToTop/src/jquery.backTop.min.js
http://www.hyperxgaming.com/Themes/HyperX/scripts/…l.min.js?_=1.0.0.28138
Optimize CSS Delivery of the following:
http://www.hyperxgaming.com/Themes/HyperX/css/main.min.css?_=1.0.0.28138
priority - 16Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 151.5KiB (65% reduction).
Compressing http://www.hyperxgaming.com/shared/icons-map.svg could save 53.7KiB (65% reduction).
Compressing https://www.hyperxgaming.com/shared/images/icons-map.svg could save 42KiB (66% reduction).
Compressing https://www.hyperxgaming.com/shared/scripts/JSON/videos.json could save 1.7KiB (89% reduction).
priority - 10Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://www.hyperxgaming.com/
http://www.hyperxgaming.com/us
priority - 8Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
priority - 4Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 43.1KiB (21% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banne…board-alloy-fps-na.jpg could save 9.5KiB (38% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banner-headset-stinger.jpg could save 1.7KiB (12% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banner-memory-fury-ddr4.jpg could save 1.6KiB (12% reduction).
priority - 3Reduce server response time
priority - 0Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 1.2KiB (79% reduction).
Minifying https://connect.facebook.net/signals/config/620240994753293?v=2.7.10 could save 630B (79% reduction) after compression.
priority - 0Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 821B (13% reduction).
hyperx.gg Mobile Resource Breakdown
Total Resources | 80 |
Number of Hosts | 25 |
Static Resources | 48 |
JavaScript Resources | 41 |
CSS Resources | 2 |
hyperx.gg mobile page usability
Last tested: 2017-05-22
hyperx.gg Mobile Usability Test Quick Summary
priority - 10Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="http://www.kin…com/us/company">Company Info</a>
and 4 others are close to other tap targets.<a href="/us/about">About</a>
and 24 others are close to other tap targets.hyperx.gg HTML validation
Errors
A “meta” element with an “http-equiv” attribute whose value is “X-UA-Compatible” must have a “content” attribute with the value “IE=edge”.
"...e=1"> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> <..."
Attribute “title” not allowed on element “svg” at this point.
"... <svg title="Close"> ..." Line: 997 Column: 25 - 43
"... <svg title="Close"> ..."
Warnings
Text run is not in Unicode Normalization Form C.
"... Tiếng Việt <..."
Section lacks heading. Consider using “h2”-“h6” elements to add identifying headings to all sections.
"... <section id="main-nav" class="section-navigation"> <..." Line: 310 Column: 2 - 56
"...ntent"> <section class="section section-home_video s-bg-black"> <di..." Line: 479 Column: 1 - 59
"...andbox"> <section class="section-footer s-hdr-grunge-black flushed"> <div..." Line: 978 Column: 9 - 47
"...> <section class="overlay overlay-video"> ..." Line: 993 Column: 9 - 49
"...> <section class="overlay overlay-gallery"> ..."
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hyperx.gg Ping
Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source.
hyperx.gg TRACEROUTE
Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.