gameworks.com Website Information
Daily Unique Visits: 5,039
Daily Page Views: 20,156
Income Per Day: $56
Estimated Value: $30,240
This website is located in United States and is using following IP address 12.151.60.252. See the complete list of popular websites hosted in United States.
gameworks.com is registered under .COM top-level domain. Please check other sites in .COM zone.
Website gameworks.com is using the following name servers:
- ns30.domaincontrol.com
- ns29.domaincontrol.com
and is probably hosted by SSASN2 - SECURED SERVERS LLC, US. See the full list of other websites hosted by SSASN2 - SECURED SERVERS LLC, US.
The highest website gameworks.com position in Alexa rank database was 43315 and the lowest rank position was 997284. Current position of gameworks.com in Alexa rank database is 249069.
Desktop speed score of gameworks.com (70/100) is better than the results of 50.91% of other sites and shows that the page desktop performance can be improved.
Mobile usability score of gameworks.com (99/100) is better than the results of 79.46% of other sites and means that the page is mobile-friendly.
Mobile speed score of gameworks.com (61/100) is better than the results of 57.04% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
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gameworks.com Alexa Rank
The traffic rank is based on three months of aggregated historical traffic data from millions of Alexa Toolbar users and is a combined measure of page views and users.
gameworks.com whois
WHOIS gives you the ability to lookup any generic domains to find out the registered domain holder. WHOIS database are provided for information purposes only. It allows the public to check whether a specific domain name is still available or not and to obtain information related to the registration records of existing domain names.
Registry Domain ID: 679289_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.godaddy.com
Registrar URL: http://www.godaddy.com
Updated Date: 2024-02-25T18:45:55Z
Creation Date: 1996-02-23T05:00:00Z
Registry Expiry Date: 2026-02-24T05:00:00Z
Registrar: GoDaddy.com, LLC
Registrar IANA ID: 146
Registrar Abuse Contact Email: abuse@godaddy.com
Registrar Abuse Contact Phone: 480-624-2505
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Name Server: NS29.DOMAINCONTROL.COM
Name Server: NS30.DOMAINCONTROL.COM
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2024-10-21T03:15:39Z
gameworks.com server information
Servers Location
gameworks.com desktop page speed rank
Last tested: 2019-01-27
gameworks.com Desktop Speed Test Quick Summary
priority - 17Optimize images
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priority - 13Enable compression
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priority - 8Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 11 blocking script resources and 5 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
http://www.gameworks.com/misc/jquery.once.js?v=1.2
http://www.gameworks.com/misc/drupal.js?ntay69
http://www.gameworks.com/sites/all/modules/contrib…uery.bgiframe.js?v=2.1
http://www.gameworks.com/sites/all/modules/contrib…y.hoverIntent.js?v=0.5
http://www.gameworks.com/sites/all/modules/contrib…s/superfish.js?v=1.4.8
http://www.gameworks.com/sites/all/modules/contrib…js/nice_menus.js?v=1.0
http://www.gameworks.com/sites/all/modules/contrib…gleanalytics.js?ntay69
http://www.gameworks.com/sites/all/themes/gamework…omSelect.min.js?ntay69
http://www.gameworks.com/sites/all/themes/gamework….example.min.js?ntay69
http://www.gameworks.com/sites/all/themes/gameworks/js/gameworks.js?ntay69
Optimize CSS Delivery of the following:
http://www.gameworks.com/sites/default/files/css/c…aHnpw9Ef0Rw7TKOWrs.css
http://www.gameworks.com/sites/default/files/css/c…N_qsxomu2lwZm4FjP0.css
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priority - 2Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 18.8KiB (57% reduction).
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Minifying http://www.gameworks.com/sites/all/modules/contrib…js/nice_menus.js?v=1.0 could save 675B (60% reduction).
priority - 1Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://js.adsrvr.org/universal_pixel.1.1.0.js (3 minutes)
http://www.google-analytics.com/ga.js (2 hours)
priority - 0Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 3.8KiB (13% reduction).
gameworks.com Desktop Resource Breakdown
Total Resources | 60 |
Number of Hosts | 13 |
Static Resources | 46 |
JavaScript Resources | 17 |
CSS Resources | 5 |
gameworks.com mobile page speed rank
Last tested: 2019-01-27
gameworks.com Mobile Speed Test Quick Summary
priority - 32Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 11 blocking script resources and 5 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
http://www.gameworks.com/misc/jquery.once.js?v=1.2
http://www.gameworks.com/misc/drupal.js?ntay69
http://www.gameworks.com/sites/all/modules/contrib…uery.bgiframe.js?v=2.1
http://www.gameworks.com/sites/all/modules/contrib…y.hoverIntent.js?v=0.5
http://www.gameworks.com/sites/all/modules/contrib…s/superfish.js?v=1.4.8
http://www.gameworks.com/sites/all/modules/contrib…js/nice_menus.js?v=1.0
http://www.gameworks.com/sites/all/modules/contrib…gleanalytics.js?ntay69
http://www.gameworks.com/sites/all/themes/gamework…omSelect.min.js?ntay69
http://www.gameworks.com/sites/all/themes/gamework….example.min.js?ntay69
http://www.gameworks.com/sites/all/themes/gameworks/js/gameworks.js?ntay69
Optimize CSS Delivery of the following:
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priority - 17Optimize images
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Optimize the following images to reduce their size by 168.9KiB (6% reduction).
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priority - 13Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 125.6KiB (66% reduction).
Compressing http://www.gameworks.com/ could save 23.2KiB (78% reduction).
Compressing http://www.gameworks.com/sites/all/libraries/flexs…lexslider-min.js?v=2.2 could save 15KiB (71% reduction).
Compressing http://www.gameworks.com/misc/drupal.js?ntay69 could save 9.3KiB (65% reduction).
Compressing https://js.adsrvr.org/up_loader.1.1.0.js could save 4.3KiB (59% reduction).
Compressing http://www.gameworks.com/sites/all/modules/contrib…s/superfish.js?v=1.4.8 could save 2.5KiB (62% reduction).
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Compressing http://www.gameworks.com/misc/jquery.once.js?v=1.2 could save 1.9KiB (64% reduction).
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Compressing http://www.gameworks.com/sites/all/modules/contrib…xslider.load.js?ntay69 could save 1.5KiB (69% reduction).
Compressing http://www.gameworks.com/sites/all/themes/gamework…omSelect.min.js?ntay69 could save 1.5KiB (59% reduction).
Compressing http://www.gameworks.com/sites/all/themes/gamework….example.min.js?ntay69 could save 1.3KiB (56% reduction).
Compressing http://www.gameworks.com/sites/all/modules/contrib…y.hoverIntent.js?v=0.5 could save 901B (56% reduction).
Compressing http://www.gameworks.com/sites/all/modules/contrib…uery.bgiframe.js?v=2.1 could save 712B (47% reduction).
Compressing http://www.gameworks.com/sites/all/modules/contrib…js/nice_menus.js?v=1.0 could save 551B (50% reduction).
priority - 2Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://js.adsrvr.org/universal_pixel.1.1.0.js (3 minutes)
http://www.google-analytics.com/ga.js (2 hours)
priority - 2Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 18.8KiB (57% reduction).
Minifying http://www.gameworks.com/misc/jquery.once.js?v=1.2 could save 2.5KiB (84% reduction).
Minifying http://www.gameworks.com/sites/all/modules/contrib…gleanalytics.js?ntay69 could save 1.9KiB (57% reduction).
Minifying http://www.gameworks.com/sites/all/modules/contrib…s/superfish.js?v=1.4.8 could save 1.3KiB (33% reduction).
Minifying http://www.gameworks.com/sites/all/themes/gamework….example.min.js?ntay69 could save 1KiB (44% reduction).
Minifying http://www.gameworks.com/sites/all/themes/gameworks/js/gameworks.js?ntay69 could save 994B (34% reduction).
Minifying http://www.gameworks.com/sites/all/modules/contrib…xslider.load.js?ntay69 could save 899B (42% reduction).
Minifying http://www.gameworks.com/sites/all/modules/contrib…js/nice_menus.js?v=1.0 could save 675B (60% reduction).
priority - 0Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 3.8KiB (13% reduction).
gameworks.com Mobile Resource Breakdown
Total Resources | 61 |
Number of Hosts | 13 |
Static Resources | 47 |
JavaScript Resources | 17 |
CSS Resources | 5 |
gameworks.com mobile page usability
Last tested: 2019-01-27
gameworks.com Mobile Usability Test Quick Summary
priority - 0Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<div id="mobile-menu-link">Menu</div>
is close to 1 other tap targets.<a href="#">Menu</a>
is close to 1 other tap targets.The tap target
<a href="/players-card-terms">Player's Card Terms</a>
is close to 1 other tap targets.gameworks.com HTML validation
Errors
Bad value “” for attribute “href” on element “link”: Must be non-empty.
"...vicon --> <link rel="icon" href=""> <!-- ..."
Bad value “https://fonts.googleapis.com/css?family=Roboto|Rock+Salt” for attribute “href” on element “link”: Illegal character in query: “|” is not allowed.
"...a="all"/> <link href="https://fonts.googleapis.com/css?family=Roboto|Rock+Salt" rel="stylesheet"> <!-- ..."
Bad value “https://fonts.googleapis.com/css?family=Roboto:100,400,500|Rock+Salt” for attribute “href” on element “link”: Illegal character in query: “|” is not allowed.
"... site --> <link href="https://fonts.googleapis.com/css?family=Roboto:100,400,500|Rock+Salt" rel="stylesheet"> <scri..."
Bad value “https://api.w.org/” for attribute “rel” on element “link”: The string “https://api.w.org/” is not a registered keyword.
"...endif]--> <link rel='https://api.w.org/' href='https://www.gameworks.com/wp-json/' /> <link..."
Start tag “body” seen but an element of the same type was already open.
"...ript) --> <body class="home page-template-default page page-id-355 wp-custom-logo wp-featherlight-captions twentyseventeen-front-page has-header-image page-two-column title-tagline-hidden colors-light"> <div ..."
Cannot recover after last error. Any further errors will be ignored.
"...ript) --> <body class="home page-template-default page page-id-355 wp-custom-logo wp-featherlight-captions twentyseventeen-front-page has-header-image page-two-column title-tagline-hidden colors-light"> <div ..."
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gameworks.com Ping
Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source.
gameworks.com TRACEROUTE
Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.