gamestalk.net Website Information
Daily Unique Visits: 5,961
Daily Page Views: 23,844
Income Per Day: $67
Estimated Value: $36,180
This website is located in Japan and is using following IP address 112.78.117.106. See the complete list of popular websites hosted in Japan.
gamestalk.net is registered under .NET top-level domain. Please check other sites in .NET zone.
Website gamestalk.net is using the following name servers:
- ns2.firebird.jp
- ns3.firebird.jp
- ns1.firebird.jp
and is probably hosted by XSERVER Xserver Inc., JP. See the full list of other websites hosted by XSERVER Xserver Inc., JP.
The highest website gamestalk.net position in Alexa rank database was 18933 and the lowest rank position was 928066. Current position of gamestalk.net in Alexa rank database is 210513.
Desktop speed score of gamestalk.net (82/100) is better than the results of 74.03% of other sites and shows that the page is performing great on desktop computers.
Mobile usability score of gamestalk.net (99/100) is better than the results of 79.46% of other sites and means that the page is mobile-friendly.
Mobile speed score of gamestalk.net (75/100) is better than the results of 84.42% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
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gamestalk.net Alexa Rank
The traffic rank is based on three months of aggregated historical traffic data from millions of Alexa Toolbar users and is a combined measure of page views and users.
gamestalk.net whois
WHOIS gives you the ability to lookup any generic domains to find out the registered domain holder. WHOIS database are provided for information purposes only. It allows the public to check whether a specific domain name is still available or not and to obtain information related to the registration records of existing domain names.
Registry Domain ID: 1859019853_DOMAIN_NET-VRSN
Registrar WHOIS Server: whois.star-domain.jp
Registrar URL: http://www.netowl.jp
Updated Date: 2024-03-16T02:31:57Z
Creation Date: 2014-05-16T22:01:32Z
Registry Expiry Date: 2025-05-16T22:01:32Z
Registrar: Netowl, Inc.
Registrar IANA ID: 1557
Registrar Abuse Contact Email: registrar-abuse@netowl.jp
Registrar Abuse Contact Phone: +81.752568553
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: NS1.FIREBIRD.JP
Name Server: NS2.FIREBIRD.JP
Name Server: NS3.FIREBIRD.JP
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2024-09-13T07:26:12Z
gamestalk.net server information
Servers Location
gamestalk.net desktop page speed rank
Last tested: 2016-10-13
gamestalk.net Desktop Speed Test Quick Summary
priority - 6Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 4 blocking script resources and 12 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
http://gamestalk.net/wp-includes/js/jquery/jquery-migrate.min.js
http://gamestalk.net/wp-content/plugins/featured-v…/jquery.fitvids.min.js
http://gamestalk.net/wp-content/plugins/featured-v…lus/js/frontend.min.js
Optimize CSS Delivery of the following:
http://gamestalk.net/wp-content/themes/simplicity2/css/responsive-pc.css
http://gamestalk.net/wp-content/themes/simplicity2/skins/chic/style.css
http://gamestalk.net/wp-content/themes/simplicity2…s/font-awesome.min.css
http://gamestalk.net/wp-content/themes/simplicity2…onts/icomoon/style.css
http://gamestalk.net/wp-content/themes/simplicity2/css/extension.css
http://gamestalk.net/wp-content/themes/simplicity2-child/style.css
http://gamestalk.net/wp-content/plugins/featured-v…us/styles/frontend.css
http://gamestalk.net/wp-content/plugins/simple-social-icons/css/style.css
http://gamestalk.net/wp-content/plugins/wordpress-…ar-posts/style/wpp.css
http://gamestalk.net/wp-content/plugins/amazonjs/css/amazonjs-force.css
http://gamestalk.net/wp-content/plugins/jetpack/css/jetpack.css
priority - 6Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 56.2KiB (83% reduction).
Compressing http://amaprop.net/css/amlu_link_2.css could save 18.3KiB (88% reduction).
Compressing http://ssp.advg.jp/ssp/p/js?_aid=61&_slot=1141&_ur…=147638854443765847567 could save 1.2KiB (63% reduction).
Compressing http://ssp.advg.jp/ssp/p/js?_aid=61&_slot=1141&_ur…=147638854443878410706 could save 1.2KiB (63% reduction).
Compressing http://ssp.advg.jp/ssp/p/js?_aid=61&_slot=1142&_ur…=147638854443921089081 could save 1.2KiB (63% reduction).
priority - 4Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://amaprop.net/js/amazon-ranking-app-2.js (expiration not specified)
http://amaprop.net/js/jquery.cross-slide.min.js (expiration not specified)
http://xml.affiliate.rakuten.co.jp/widget/js/rakuten_widget.js (expiration not specified)
http://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js (60 minutes)
https://pagead2.googlesyndication.com/pagead/osd.js (60 minutes)
http://www.google-analytics.com/analytics.js (2 hours)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 2Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 20KiB (33% reduction).
Compressing http://static.affiliate.rakuten.co.jp/widget/html/images/buttons.gif could save 941B (17% reduction).
Compressing http://i1.wp.com/gamestalk.net/wp-content/uploads/…1.jpg?resize=150%2C150 could save 578B (16% reduction).
priority - 1Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 12.7KiB (28% reduction).
Minifying http://gamestalk.net/wp-content/themes/simplicity2/javascript.js could save 2.2KiB (49% reduction) after compression.
priority - 1Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 9.5KiB (25% reduction).
Minifying http://amaprop.net/css/amlu_link_2.css could save 4.1KiB (20% reduction).
Minifying http://gamestalk.net/wp-content/themes/simplicity2/css/extension.css could save 690B (31% reduction) after compression.
priority - 0Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 1.5KiB (11% reduction).
gamestalk.net Desktop Resource Breakdown
Total Resources | 197 |
Number of Hosts | 39 |
Static Resources | 134 |
JavaScript Resources | 46 |
CSS Resources | 19 |
gamestalk.net mobile page speed rank
Last tested: 2016-10-13
gamestalk.net Mobile Speed Test Quick Summary
priority - 24Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 4 blocking script resources and 17 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
http://gamestalk.net/wp-includes/js/jquery/jquery-migrate.min.js
http://gamestalk.net/wp-content/plugins/featured-v…/jquery.fitvids.min.js
http://gamestalk.net/wp-content/plugins/featured-v…lus/js/frontend.min.js
Optimize CSS Delivery of the following:
http://gamestalk.net/wp-content/themes/simplicity2/css/responsive-pc.css
http://gamestalk.net/wp-content/themes/simplicity2/skins/chic/style.css
http://gamestalk.net/wp-content/themes/simplicity2…s/font-awesome.min.css
http://gamestalk.net/wp-content/themes/simplicity2…onts/icomoon/style.css
http://gamestalk.net/wp-content/themes/simplicity2/css/narrow.css
http://gamestalk.net/wp-content/themes/simplicity2/css/media.css
http://gamestalk.net/wp-content/themes/simplicity2/mobile.css
http://gamestalk.net/wp-content/themes/simplicity2/skins/chic/mobile.css
http://gamestalk.net/wp-content/themes/simplicity2/css/extension.css
http://gamestalk.net/wp-content/themes/simplicity2-child/style.css
http://gamestalk.net/wp-content/themes/simplicity2-child/mobile.css
http://gamestalk.net/wp-content/plugins/featured-v…us/styles/frontend.css
http://gamestalk.net/wp-content/plugins/simple-social-icons/css/style.css
http://gamestalk.net/wp-content/plugins/wordpress-…ar-posts/style/wpp.css
http://gamestalk.net/wp-content/plugins/amazonjs/css/amazonjs-force.css
http://gamestalk.net/wp-content/plugins/jetpack/css/jetpack.css
priority - 4Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://amaprop.net/js/amazon-ranking-app-2.js (expiration not specified)
http://amaprop.net/js/jquery.cross-slide.min.js (expiration not specified)
http://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js (60 minutes)
https://pagead2.googlesyndication.com/pagead/osd.js (60 minutes)
http://www.google-analytics.com/analytics.js (2 hours)
priority - 2Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 18.3KiB (88% reduction).
priority - 1Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 10.6KiB (26% reduction).
Minifying http://amaprop.net/css/amlu_link_2.css could save 4.1KiB (20% reduction).
Minifying http://gamestalk.net/wp-content/themes/simplicity2/css/narrow.css could save 1.1KiB (44% reduction) after compression.
Minifying http://gamestalk.net/wp-content/themes/simplicity2/css/extension.css could save 690B (31% reduction) after compression.
priority - 0Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 2.2KiB (49% reduction).
priority - 0Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 1.3KiB (13% reduction).
priority - 0Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 578B (16% reduction).
gamestalk.net Mobile Resource Breakdown
Total Resources | 113 |
Number of Hosts | 17 |
Static Resources | 98 |
JavaScript Resources | 26 |
CSS Resources | 22 |
gamestalk.net mobile page usability
Last tested: 2016-10-13
gamestalk.net Mobile Usability Test Quick Summary
priority - 0Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a id="mobile-menu-toggle" href="#"></a>
is close to 1 other tap targets.<div id="abgc" class="abgc">Ads byGoogle</div>
is close to 1 other tap targets.<a href="http://gamesta…et/post-68406/" class="entry-title entry-title-link">『ダークソウルIII』第1弾…L」の最新トレーラーが公開!</a>
is close to 1 other tap targets.<a href="http://gamesta…t/category/pc/">PC</a>
and 1 others are close to other tap targets.The tap target
<a href="http://amaprop.net">amaprop.net</a>
is close to 1 other tap targets.gamestalk.net HTML validation
Warnings
Document uses the Unicode Private Use Area(s), which should not be used in publicly exchanged documents. (Charmod C073)
"...esome;content:"";padding-righ..."
The “type” attribute is unnecessary for JavaScript resources.
"...ィジェット --> <script type="text/javascript">rakute..." Line: 814 Column: 355 - 455
"...;</script><script type="text/javascript" src="https://xml.affiliate.rakuten.co.jp/widget/js/rakuten_widget.js"></scri..." Line: 828 Column: 1 - 31
"...enter;"> <script type="text/javascript"> var n..." Line: 831 Column: 1 - 77
"...</script> <script type="text/javascript" src="https://js1.nend.net/js/nendAdLoader.js"></scri..." Line: 889 Column: 1 - 31
"...ィジェット --> <script type="text/javascript">rakute..." Line: 889 Column: 355 - 455
"...;</script><script type="text/javascript" src="https://xml.affiliate.rakuten.co.jp/widget/js/rakuten_widget.js"></scri..." Line: 893 Column: 1 - 82
"...p"></div> <script src='https://j.amoad.com/js/aa.js' type='text/javascript' charset='utf-8'></scri..." Line: 1017 Column: 9 - 39
"...> <script type="text/javascript"> var n..." Line: 1020 Column: 1 - 77
"...</script> <script type="text/javascript" src="https://js1.nend.net/js/nendAdLoader.js"></scri..." Line: 1193 Column: 1 - 31
"...ィジェット --> <script type="text/javascript">rakute..." Line: 1193 Column: 355 - 455
"...;</script><script type="text/javascript" src="https://xml.affiliate.rakuten.co.jp/widget/js/rakuten_widget.js"></scri..." Line: 1197 Column: 1 - 82
"...p"></div> <script src='https://j.amoad.com/js/aa.js' type='text/javascript' charset='utf-8'></scri..." Line: 1321 Column: 9 - 39
"...> <script type="text/javascript"> v..." Line: 1324 Column: 1 - 77
"...</script> <script type="text/javascript" src="https://js1.nend.net/js/nendAdLoader.js"></scri..."
The “button” role is unnecessary for element “button”.
"...input"> <button type="submit" class="search-submit" role="button" aria-label="button"></butt..." Line: 1136 Column: 3 - 80
"...input"> <button type="submit" class="search-submit" role="button" aria-label="button"></butt..." Line: 1189 Column: 3 - 80
"...input"> <button type="submit" class="search-submit" role="button" aria-label="button"></butt..."
The “charset” attribute on the “script” element is obsolete.
"...p"></div> <script src='https://j.amoad.com/js/aa.js' type='text/javascript' charset='utf-8'></scri..." Line: 1197 Column: 1 - 82
"...p"></div> <script src='https://j.amoad.com/js/aa.js' type='text/javascript' charset='utf-8'></scri..."
Errors
CSS: Parse Error.
"...*{display:block}.booklink-imag..." Line: 102 Column: - 110091
"...sform:rotate(0)}100%{-webkit-t..." Line: 102 Column: - 110154
"...:rotate(359deg)}}.fa-rotate-90..." Line: 102 Column: - 110155
"...rotate(359deg)}}.fa-rotate-90{..." Line: 102 Column: - 144494
"...40px);opacity:0}10%{opacity:1}..." Line: 102 Column: - 144508
"...0}10%{opacity:1}50%,100%{trans..." Line: 102 Column: - 144555
"...40px);opacity:0}}.scroll-hint...." Line: 102 Column: - 144556
"...0px);opacity:0}}.scroll-hint.i..." Line: 102 Column: - 158665
"...-height:inherit}.jp-carousel-o..." Line: 102 Column: - 183483
"...e-height:normal}#likes-other-g..." Line: 102 Column: - 206762
"...ing:content-box}.slideshow-loa..." Line: 102 Column: - 207081
"...Y(-50%);top:50%}.slideshow-loa..."
CSS: “padding-right”: “auto” is not a “padding-right” value.
"...right:auto!important;paddi..."
CSS: “background-position”: Too many values or values are not recognized.
"...tion:0 0 -156px;paddi..." Line: 102 Column: 169478 - 169481
"...tion:0 0 -82px}a.jp-..." Line: 102 Column: 169729 - 169733
"...tion:0 0 -122px;color..." Line: 102 Column: 175577 - 175581
"...tion:0 0 -176px}.jp-c..." Line: 102 Column: 177280 - 177284
"...tion:0 0 -122px}.jp-c..." Line: 102 Column: 177365 - 177369
"...tion:0 0 -122px;color..."
CSS: “top”: Unknown dimension.
"...p:1px;top:0\9}.sd-s..."
End tag “aside” seen, but there were open elements.
"...iv> </aside> <a..."
Unclosed element “div”.
"...xt"> <div class="text-pc"> ..."
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gamestalk.net Ping
Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source.
gamestalk.net TRACEROUTE
Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.