gamecom.jp Website Information
Daily Unique Visits: 945
Daily Page Views: 1,890
Income Per Day: $6
Estimated Value: $1,440
This website is located in Japan and is using following IP address 203.141.62.157. See the complete list of popular websites hosted in Japan.
gamecom.jp is registered under .JP top-level domain. Please check other sites in .JP zone.
Website gamecom.jp is using the following name servers:
- ns-1340.awsdns-39.org
- ns-1741.awsdns-25.co.uk
- ns-28.awsdns-03.com
- ns-977.awsdns-58.net
and is probably hosted by BBTOWER BroadBand Tower, Inc., JP. See the full list of other websites hosted by BBTOWER BroadBand Tower, Inc., JP.
The highest website gamecom.jp position in Alexa rank database was 11043 and the lowest rank position was 994484. Current position of gamecom.jp in Alexa rank database is 759146.
Desktop speed score of gamecom.jp (56/100) is better than the results of 30.56% of other sites and shows that the page desktop performance can be improved.
Mobile usability score of gamecom.jp (62/100) is better than the results of 7.29% of other sites and means that the page is not mobile-friendly.
Mobile speed score of gamecom.jp (33/100) is better than the results of 12.14% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
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gamecom.jp Alexa Rank
The traffic rank is based on three months of aggregated historical traffic data from millions of Alexa Toolbar users and is a combined measure of page views and users.
gamecom.jp whois
WHOIS gives you the ability to lookup any generic domains to find out the registered domain holder. WHOIS database are provided for information purposes only. It allows the public to check whether a specific domain name is still available or not and to obtain information related to the registration records of existing domain names.
[ restricted to network administration purposes. For further information, ]
[ use 'whois -h whois.jprs.jp help'. To suppress Japanese output, add'/e' ]
[ at the end of command, e.g. 'whois -h whois.jprs.jp xxx/e'. ]
Domain Information: [ドメイン情報]
[Domain Name] GAMECOM.JP
[登録者名] 株式会社YNK JAPAN
[Registrant] YNK JAPAN Inc
[Name Server] ns1-1.ns-ncloud.com
[Name Server] ns1-2.ns-ncloud.com
[Signing Key]
[登録年月日] 2008/07/15
[有効期限] 2025/07/31
[状態] Active
[ロック状態] DomainTransferLocked
[ロック状態] AgentChangeLocked
[最終更新] 2024/08/01 01:05:04 (JST)
Contact Information: [公開連絡窓口]
[名前] 株式会社フイズ
[Name] WHOIS co, ltd.
[Email] whois@whois.ne.jp
[Web Page]
[郵便番号] 160-0004
[住所] 東京都新宿区四谷4-13-17
[Postal Address] 4-13-17 Yotuya,Shinjyuku-ku,Tokyo
[電話番号] 03-5379-1705
[FAX番号] 03-5379-1709
gamecom.jp server information
Servers Location
gamecom.jp desktop page speed rank
Last tested: 2018-08-31
gamecom.jp Desktop Speed Test Quick Summary
priority - 21Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://customer.gamecom.jp/Common/js/common.js (expiration not specified)
https://customer.gamecom.jp/Lib/js/jquery.min.js (expiration not specified)
https://customer.gamecom.jp/Lib/js/util.js (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_MemberCenter_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_bank_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_mypage_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_support_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/logo_gamecom.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle.jpg (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_arpiel.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_empty.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_icarus.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_rohan.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_silkroad.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_soulworker.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gcn_title.jpg (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/h2_wemade.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/prc_bbs_icon_arpiel.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/prc_bbs_icon_soulworker.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/press_title.jpg (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/nav.png (expiration not specified)
https://spcnv.i-mobile.co.jp/script/adv.js (expiration not specified)
https://spdmg.i-mobile.co.jp/script/adSiteVisit.js (expiration not specified)
https://spdmg.i-mobile.co.jp/script/dgcore.js (expiration not specified)
https://cdn.syndication.twimg.com/timeline/profile…700&with_replies=false (5 minutes)
https://static.gamecom.jp/common/topbar.css (5 minutes)
https://static.gamecom.jp/common/topbar.js (5 minutes)
https://static.gamecom.jp/gamecom/official/background/bg_common_180712.jpg (5 minutes)
https://static.gamecom.jp/gamecom/official/banner/bnr_main_180816.png (5 minutes)
https://static.gamecom.jp/gamecom/official/banner/bnr_main_180830.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bg.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bnr_180816.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bnr_180830.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/btn_twitter.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/logo_gamecom.png (5 minutes)
https://syndication.twitter.com/settings (10 minutes)
https://platform.twitter.com/widgets.js (30 minutes)
https://www.googleadservices.com/pagead/conversion.js (60 minutes)
https://www.googleadservices.com/pagead/conversion_async.js (60 minutes)
https://ssl.google-analytics.com/ga.js (2 hours)
https://s.yjtag.jp/tag.js (4 hours)
priority - 19Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 186.4KiB (72% reduction).
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priority - 14Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 137.3KiB (31% reduction).
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priority - 14Avoid landing page redirects
Your page has 3 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://www.gamecom.jp/
http://customer.gamecom.jp/
https://customer.gamecom.jp/Login/LoginForm.aspx
priority - 12Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 4 blocking script resources and 4 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
https://customer.gamecom.jp/Lib/js/util.js
https://customer.gamecom.jp/Common/js/common.js
https://static.gamecom.jp/common/topbar.js
Optimize CSS Delivery of the following:
https://customer.gamecom.jp/Common/css/nav.css?md=160615
https://customer.gamecom.jp/Lib/css/reset.css?md=160324
https://static.gamecom.jp/common/topbar.css
priority - 3Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 26.7KiB (33% reduction).
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priority - 1Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 7.8KiB (24% reduction).
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priority - 1Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 6.7KiB (25% reduction).
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gamecom.jp Desktop Resource Breakdown
Total Resources | 109 |
Number of Hosts | 41 |
Static Resources | 53 |
JavaScript Resources | 29 |
CSS Resources | 6 |
gamecom.jp mobile page speed rank
Last tested: 2019-12-05
gamecom.jp Mobile Speed Test Quick Summary
priority - 71Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 697.4KiB (55% reduction).
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priority - 48Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 4 blocking script resources and 4 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
https://customer.gamecom.jp/Lib/js/util.js
https://customer.gamecom.jp/Common/js/common.js?v=1
https://static.gamecom.jp/common/topbar.js
Optimize CSS Delivery of the following:
https://customer.gamecom.jp/Common/css/nav.css?md=160324
https://customer.gamecom.jp/Lib/css/reset.css?md=160324
https://static.gamecom.jp/common/topbar.css
priority - 34Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://customer.gamecom.jp/Lib/js/jquery.min.js (expiration not specified)
https://customer.gamecom.jp/Lib/js/util.js (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_MemberCenter_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_bank_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_mypage_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/Lmenu_support_r.gif (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/logo_gamecom.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle.jpg (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_arpiel.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_empty.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_icarus.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_rohan.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_silkroad.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gametitle_soulworker.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/gcn_title.jpg (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/h2_wemade.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/prc_bbs_icon_rohan.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/prc_bbs_icon_silkroad.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/prc_bbs_icon_soulworker.png (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/main/press_title.jpg (expiration not specified)
https://customer.gamecom.jp/image/Gamecom/nav.png (expiration not specified)
https://s.yjtag.jp/tag.js (expiration not specified)
https://spcnv.i-mobile.co.jp/script/v2/adv.js (expiration not specified)
https://spdmg.i-mobile.co.jp/script/adSiteVisit.js (expiration not specified)
https://spdmg.i-mobile.co.jp/script/dgcore.js (expiration not specified)
https://cdn.syndication.twimg.com/timeline/profile…800&with_replies=false (5 minutes)
https://static.gamecom.jp/common/topbar.css (5 minutes)
https://static.gamecom.jp/common/topbar.js (5 minutes)
https://static.gamecom.jp/gamecom/official/background/bg_common_191205.jpg (5 minutes)
https://static.gamecom.jp/gamecom/official/banner/bnr_main_191205_1.jpg (5 minutes)
https://static.gamecom.jp/gamecom/official/banner/bnr_main_191205_2.jpg (5 minutes)
https://static.gamecom.jp/gamecom/official/banner/bnr_main_191205_3.jpg (5 minutes)
https://static.gamecom.jp/gamecom/official/banner/bnr_main_191205_4.jpg (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bg.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bnr_191205_1.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bnr_191205_2.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/bnr_191205_3.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/btn_twitter.png (5 minutes)
https://static.gamecom.jp/gamecom/topbar/logo_gamecom.png (5 minutes)
https://syndication.twitter.com/settings (10 minutes)
https://platform.twitter.com/widgets.js (30 minutes)
https://sp.gmossp-sp.jp/ads/sync.ad?dsp=logicad&ds…CW-eMV944c8AAAFu1Jit0w (60 minutes)
https://www.googleadservices.com/pagead/conversion.js (60 minutes)
https://www.googleadservices.com/pagead/conversion_async.js (60 minutes)
https://ssl.google-analytics.com/ga.js (2 hours)
priority - 28Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 278KiB (75% reduction).
Compressing https://customer.gamecom.jp/Lib/js/jquery.min.js could save 61.1KiB (65% reduction).
Compressing https://customer.gamecom.jp/Common/js/common.js?v=1 could save 49KiB (83% reduction).
Compressing https://customer.gamecom.jp/Login/LoginForm.aspx could save 18.7KiB (70% reduction).
Compressing https://customer.gamecom.jp/Common/css/common.css?v=191205 could save 18.5KiB (82% reduction).
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Compressing https://spdmg.i-mobile.co.jp/script/dgcore.js could save 2.8KiB (65% reduction).
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Compressing https://customer.gamecom.jp/Lib/css/reset.css?md=160324 could save 1.7KiB (56% reduction).
Compressing https://spdmg.i-mobile.co.jp/script/dg_gateway.js?20120316 could save 1.4KiB (61% reduction).
Compressing https://customer.gamecom.jp/Lib/js/util.js could save 1,007B (53% reduction).
Compressing https://static.gamecom.jp/common/topbar.css could save 714B (65% reduction).
Compressing https://spdmg-backend.i-mobile.co.jp/adv.aspx?sid=22586&cq=top=1 could save 348B (46% reduction).
Compressing https://px.ladsp.com/pixel?cr=true&advertiser_id=00007139&referer= could save 172B (33% reduction).
priority - 26Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://customer.gamecom.jp/
https://customer.gamecom.jp/Login/LoginForm.aspx
priority - 6Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 61KiB (32% reduction).
Minifying https://customer.gamecom.jp/Common/js/common.js?v=1 could save 20.4KiB (35% reduction).
Minifying https://customer.gamecom.jp/WebResource.axd?d=Cr6N…1&t=635589759467565191 could save 5.9KiB (29% reduction).
Minifying https://customer.gamecom.jp/Lib/js/util.js could save 388B (21% reduction).
priority - 1Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 8KiB (24% reduction).
Minifying https://customer.gamecom.jp/Common/css/nav.css?md=160324 could save 1.3KiB (20% reduction).
Minifying https://customer.gamecom.jp/Common/css/main.css could save 1.1KiB (26% reduction).
Minifying https://static.gamecom.jp/common/topbar.css could save 254B (24% reduction).
priority - 1Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 6.7KiB (25% reduction).
Minifying https://spdmg-backend.i-mobile.co.jp/adv.aspx?sid=22586&cq=top=1 could save 155B (21% reduction).
gamecom.jp Mobile Resource Breakdown
Total Resources | 130 |
Number of Hosts | 46 |
Static Resources | 65 |
JavaScript Resources | 30 |
CSS Resources | 6 |
gamecom.jp mobile page usability
Last tested: 2019-12-05
gamecom.jp Mobile Usability Test Quick Summary
priority - 39Use legible font sizes
The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.
The following text fragments have a small font size. Increase the font size to make them more legible.
IDを忘れた方
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and 13 others render only 5 pixels tall (14 CSS pixels).SiLKROAD Revolution
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and 17 others render only 5 pixels tall (14 CSS pixels).GAMEcom公式Twitter
renders only 5 pixels tall (14 CSS pixels).2019.11.06
and 4 others render only 5 pixels tall (13 CSS pixels).@GAMEcom_info
and 6 others render only 5 pixels tall (12 CSS pixels).さんの
renders only 5 pixels tall (12 CSS pixels).GAMEcom公式さんがリツイートしました
and 3 others render only 5 pixels tall (12 CSS pixels).Ar:pieL(アルピエル)公式
and 3 others render only 5 pixels tall (12 CSS pixels).@ICARUS_ONLINE
and 3 others render only 5 pixels tall (12 CSS pixels).[ 重要 ]アルピエル運営チ…を心よりお詫び申し上げます。
and 3 others render only 5 pixels tall (12 CSS pixels).2019年12月3日
and 5 others render only 5 pixels tall (12 CSS pixels).返信先: @ArpieL_JPさん
renders only 5 pixels tall (12 CSS pixels).Twitterで表示
and 1 others render only 5 pixels tall (12 CSS pixels).セキュリティ対策(OTP)
and 4 others render only 5 pixels tall (14 CSS pixels).パスワードを忘れた方
and 1 others render only 5 pixels tall (14 CSS pixels).個人情報保護方針
and 2 others render only 5 pixels tall (12 CSS pixels).© Wemade Onlin…ghts reserved.
renders only 5 pixels tall (12 CSS pixels).priority - 11Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="http://www.gamecom.jp/">GAMEcom</a>
is close to 2 other tap targets.<a href="https://twitte…m/GAMEcom_info">ゲームコムなう!</a>
is close to 2 other tap targets.<a href="http://soulwor…om.jp/guide/96"></a>
and 2 others are close to other tap targets.<input id="ctl00_txtPortalID" type="text" name="ctl00$txtPortalID">
and 1 others are close to other tap targets.<input id="ctl00_btnLogin" type="submit" name="ctl00$btnLogin">
is close to 2 other tap targets.<a href="/MemberCenter/FindID.aspx" class="btn btn_gray">IDを忘れた方</a>
and 1 others are close to other tap targets.<a href="/Regist/Defaul…px?GameCode=GC" class="btn btn_orange pd5">新規会員登録</a>
is close to 2 other tap targets.<a href="/Regist/Defaul…px?GameCode=GC" class="">会員登録</a>
and 12 others are close to other tap targets.<li class="on">1</li>
is close to 3 other tap targets.<li>2</li>
and 2 others are close to other tap targets.<a href="http://www.wem…D_R_191106.pdf">おかげさまで14周年! 2019.11.06</a>
and 4 others are close to other tap targets.The tap target
<a href="https://twitte…16413915541505" class="TweetAction Tw…art web-intent"></a>
and 3 others are close to other tap targets.The tap target
<a href="#" class="TweetAction Tw…-showShareMenu"></a>
and 3 others are close to other tap targets.The tap target
<a href="https://twitter.com/ArpieL_JP" class="TweetAuthor-av…ar u-linkBlend"></a>
is close to 1 other tap targets.The tap target
<a href="https://twitter.com/ArpieL_JP" class="TweetAuthor-li…ty u-linkBlend">Ar:pieL(アルピエル)…@ArpieL_JP</a>
is close to 1 other tap targets.The tap target
<a href="https://twitte…88315277086720" class="u-linkBlend">返信先: @ArpieL_JPさん</a>
is close to 1 other tap targets.The tap target
<a href="https://twitte…93212072562688" class="timeline-Tweet-timestamp">2019年12月2日</a>
is close to 1 other tap targets.The tap target
<a href="https://twitte…m/GAMEcom_info" class="u-floatRight">Twitterで表示</a>
is close to 1 other tap targets.<a href="/Regist/Defaul…px?GameCode=GC">会員登録</a>
and 9 others are close to other tap targets.<a href="/MemberCenter/FindID.aspx">IDを忘れた方</a>
and 1 others are close to other tap targets.priority - 10Configure the viewport
Your page does not have a viewport specified. This causes mobile devices to render your page as it would appear on a desktop browser, scaling it down to fit on a mobile screen. Configure a viewport to allow your page to render properly on all devices.
priority - 3Size content to viewport
The page content is too wide for the viewport, forcing the user to scroll horizontally. Size the page content to the viewport to provide a better user experience.
The page content is 1,295 CSS pixels wide, but the viewport is only 980 CSS pixels wide. The following elements fall outside the viewport:
<header></header>
falls outside the viewport.The element
<div id="content" class="main">1234…2019.08.29</div>
falls outside the viewport.The element
<iframe id="twitter-widget-0" class="twitter-timeli…eline-rendered">
falls outside the viewport.The element
<h5>お問い合わせ</h5>
falls outside the viewport.The element
<li>お問い合わせ</li>
falls outside the viewport.gamecom.jp HTML validation
Errors
Almost standards mode doctype. Expected “<!DOCTYPE html>”.
"... <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <htm..."
A “meta” element with an “http-equiv” attribute whose value is “X-UA-Compatible” must have a “content” attribute with the value “IE=edge”.
"...itle> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/> <..."
“script” element between “head” and “body”.
".../head> <script src="//static.gamecom.jp/common/topbar.js"></scri..."
Cannot recover after last error. Any further errors will be ignored.
".../head> <script src="//static.gamecom.jp/common/topbar.js"></scri..."
Warnings
The “type” attribute is unnecessary for JavaScript resources.
"...e" /> <script language="JavaScript" type="text/javascript" src="/Lib/js/jquery.min.js"></scri..." Line: 15 Column: 5 - 79
"...ript> <script language="JavaScript" type="text/javascript" src="/Lib/js/util.js"></scri..." Line: 16 Column: 5 - 84
"...ript> <script language="JavaScript" type="text/javascript" src="/Common/js/common.js"></scri..." Line: 21 Column: 5 - 57
"..." /> <script language="JavaScript" type="text/javascript"> ..." Line: 28 Column: 5 - 35
"...ript> <script type="text/javascript"> <!--..."
The “language” attribute on the “script” element is obsolete. You can safely omit it.
"...e" /> <script language="JavaScript" type="text/javascript" src="/Lib/js/jquery.min.js"></scri..." Line: 15 Column: 5 - 79
"...ript> <script language="JavaScript" type="text/javascript" src="/Lib/js/util.js"></scri..." Line: 16 Column: 5 - 84
"...ript> <script language="JavaScript" type="text/javascript" src="/Common/js/common.js"></scri..." Line: 21 Column: 5 - 57
"..." /> <script language="JavaScript" type="text/javascript"> ..."
The “type” attribute for the “style” element is not needed and should be omitted.
"...ript> <style type="text/css"> ..."
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gamecom.jp Ping
Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source.
gamecom.jp TRACEROUTE
Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.