FREEGAMEDEV.NET FreeGameDev.net Forums

freegamedev.net Website Information

Daily Unique Visits: 3,209

Daily Page Views: 12,836

Income Per Day: $36

Estimated Value: $19,440

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The highest website freegamedev.net position in Alexa rank database was 27051 and the lowest rank position was 999749. Current position of freegamedev.net in Alexa rank database is 391072.

Desktop speed score of freegamedev.net (80/100) is better than the results of 69.89% of other sites and shows that the page is performing great on desktop computers.

Mobile usability score of freegamedev.net (60/100) is better than the results of 3.95% of other sites and means that the page is not mobile-friendly.

Mobile speed score of freegamedev.net (60/100) is better than the results of 54.7% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.

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freegamedev.net Alexa Rank

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freegamedev.net whois

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Domain Name: FREEGAMEDEV.NET
Registry Domain ID: 1141953229_DOMAIN_NET-VRSN
Registrar WHOIS Server: whois.123-reg.co.uk
Registrar URL: http://www.meshdigital.com
Updated Date: 2020-08-02T03:50:37Z
Creation Date: 2007-08-09T11:30:24Z
Registry Expiry Date: 2021-08-09T11:30:24Z
Registrar: 123-Reg Limited
Registrar IANA ID: 1515
Registrar Abuse Contact Email:
Registrar Abuse Contact Phone:
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Name Server: NS1.TUXFAMILY.NET
Name Server: NS2.TUXFAMILY.NET
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2021-06-02T16:23:47Z

freegamedev.net server information

Servers Location

freegamedev.net desktop page speed rank

Last tested: 2019-08-20


Desktop Speed Medium
80/100

freegamedev.net Desktop Speed Test Quick Summary


priority - 9Avoid landing page redirects

Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.

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priority - 7Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

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https://ssl.google-analytics.com/ga.js (2 hours)

priority - 6Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 2 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.

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Optimize CSS Delivery of the following:

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priority - 1Minify CSS

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priority - 0Optimize images

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priority - 0Minify JavaScript

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priority - 0Minify HTML

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freegamedev.net Desktop Resource Breakdown

Total Resources19
Number of Hosts3
Static Resources15
JavaScript Resources3
CSS Resources5

freegamedev.net mobile page speed rank

Last tested: 2019-01-08


Mobile Speed Bad
60/100

freegamedev.net Mobile Speed Test Quick Summary


priority - 34Avoid landing page redirects

Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.

Avoid landing page redirects for the following chain of redirected URLs.

http://freegamedev.net/
https://freegamedev.net/
https://forum.freegamedev.net/

priority - 24Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 2 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.

Remove render-blocking JavaScript:

https://forum.freegamedev.net/styles/qsilver/template/styleswitcher.js
https://forum.freegamedev.net/styles/qsilver/template/forum_fn.js

Optimize CSS Delivery of the following:

https://forum.freegamedev.net/style.php?id=3&lang=…cd4164421ac078ac57c245
https://forum.freegamedev.net/styles/qsilver/theme/normal.css

priority - 10Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

https://forum.freegamedev.net/styles/qsilver/imageset/fgdbanner.png (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/imageset/icon_topic_latest.gif (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/imageset/qj-26-light_b-1.png (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/imageset/subforum_read.png (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/template/forum_fn.js (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/template/styleswitcher.js (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme/images/bg_button.gif (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme/images/icon_home.png (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme…con_textbox_search.gif (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme/large.css (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme/medium.css (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme/normal.css (expiration not specified)
https://forum.freegamedev.net/styles/qsilver/theme/print.css (expiration not specified)
https://ssl.google-analytics.com/ga.js (2 hours)

priority - 1Minify CSS

Compacting CSS code can save many bytes of data and speed up download and parse times.

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priority - 0Optimize images

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Compressing https://forum.freegamedev.net/styles/qsilver/imageset/fgdbanner.png could save 1.5KiB (28% reduction).
Compressing https://forum.freegamedev.net/styles/qsilver/imageset/qj-26-light_b-1.png could save 427B (47% reduction).
Compressing https://forum.freegamedev.net/styles/qsilver/imageset/subforum_read.png could save 106B (46% reduction).

priority - 0Minify JavaScript

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priority - 0Minify HTML

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freegamedev.net Mobile Resource Breakdown

Total Resources19
Number of Hosts3
Static Resources15
JavaScript Resources3
CSS Resources5

freegamedev.net mobile page usability

Last tested: 2019-01-08


Mobile Usability Bad
60/100

freegamedev.net Mobile Usability Test Quick Summary


priority - 40Use legible font sizes

The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.

The following text fragments have a small font size. Increase the font size to make them more legible.

Forums renders only 4 pixels tall (10 CSS pixels).

FreeArtSearch and 8 others render only 4 pixels tall (10 CSS pixels).

Advanced search and 3 others render only 4 pixels tall (10 CSS pixels).

| and 1 others render only 4 pixels tall (10 CSS pixels).

FreeGameDev Forums renders only 8 pixels tall (20 CSS pixels).

Open source ga…& development renders only 4 pixels tall (11 CSS pixels).

Board index renders only 4 pixels tall (11 CSS pixels).

View unanswered posts and 22 others render only 4 pixels tall (11 CSS pixels).

and 1 others render only 4 pixels tall (11 CSS pixels).

OTHER PROJECT FORUMS and 2 others render only 4 pixels tall (10 CSS pixels).

Topics and 5 others render only 4 pixels tall (10 CSS pixels).

Last post and 2 others render only 4 pixels tall (10 CSS pixels).

Project Showca…Collaboration and 19 others render only 5 pixels tall (13 CSS pixels).

Infrastructure & Leadership and 36 others render only 4 pixels tall (11 CSS pixels).

Do an off topi…her they said. and 33 others render only 4 pixels tall (11 CSS pixels).

10541 and 39 others render only 5 pixels tall (12 CSS pixels).

06 Jan 2019, 22:19 and 39 others render only 4 pixels tall (11 CSS pixels).

Consider and 1 others render only 3 pixels tall (8 CSS pixels).

#freegamer renders only 3 pixels tall (8 CSS pixels).

Ultimate Smash Friends and 5 others render only 4 pixels tall (11 CSS pixels).

REGISTER and 1 others render only 4 pixels tall (11 CSS pixels).

WHO IS ONLINE and 2 others render only 4 pixels tall (11 CSS pixels).

Log me on auto…lly each visit and 2 others render only 4 pixels tall (10 CSS pixels).

| renders only 4 pixels tall (10 CSS pixels).

75158 and 4 others render only 4 pixels tall (11 CSS pixels).

users, 1 regis…idden, 1 guest and 23 others render only 4 pixels tall (11 CSS pixels).

Exabot [Bot] renders only 4 pixels tall (11 CSS pixels).

Ancient Beast Moderators and 15 others render only 4 pixels tall (11 CSS pixels).

ferguso renders only 4 pixels tall (11 CSS pixels).

Change font size renders only 4 pixels tall (11 CSS pixels).

Delete all board cookies and 1 others render only 4 pixels tall (11 CSS pixels).

• All times are UTC + 1 hour and 1 others render only 4 pixels tall (11 CSS pixels).

, designed by and 1 others render only 4 pixels tall (10 CSS pixels).

qubodup and 1 others render only 4 pixels tall (10 CSS pixels).

priority - 20Size tap targets appropriately

Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.

The following tap targets are close to other nearby tap targets and may need additional spacing around them.

The tap target <a href="http://freegamer.blogspot.com/">Blog</a> and 6 others are close to other tap targets.

The tap target <a href="./faq.php?sid=…1ac078ac57c245">Help</a> and 2 others are close to other tap targets.

The tap target <a href="./index.php?si…1ac078ac57c245">FreeGameDev Forums</a> is close to 1 other tap targets.

The tap target <input type="submit" class="button2"> is close to 2 other tap targets.

The tap target <a href="./index.php?si…1ac078ac57c245">Board index</a> is close to 1 other tap targets.

The tap target <a href="./search.php?s…1ac078ac57c245">View unanswered posts</a> and 40 others are close to other tap targets.

The tap target <a href="./viewforum.ph…1ac078ac57c245">Community</a> and 2 others are close to other tap targets.

The tap target <a href="./viewforum.ph…1ac078ac57c245" class="forumtitle">Developer</a> and 19 others are close to other tap targets.

The tap target <a href="./viewforum.ph…1ac078ac57c245" class="subforum read">Art &amp; Assets</a> and 26 others are close to other tap targets.

The tap target <a href="http://meandmy…urceforge.net/" class="postlink">Me &amp; My Shadow</a> and 3 others are close to other tap targets.

The tap target <a href="./ucp.php?mode…1ac078ac57c245">Login</a> and 1 others are close to other tap targets.

The tap target <label for="username">Username:</label> and 1 others are close to other tap targets.

The tap target <label for="autologin">Log me on auto…lly each visit</label> and 1 others are close to other tap targets.

The tap target <input type="submit" name="login" class="button2"> is close to 3 other tap targets.

The tap target <a href="./memberlist.p…1ac078ac57c245">Administrators</a> and 14 others are close to other tap targets.

priority - 10Configure the viewport

Your page does not have a viewport specified. This causes mobile devices to render your page as it would appear on a desktop browser, scaling it down to fit on a mobile screen. Configure a viewport to allow your page to render properly on all devices.

freegamedev.net HTML validation

Errors

Obsolete doctype. Expected “<!DOCTYPE html>”.

Line: 1 Column: 1 - 109
"...<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html..."

Bad value “content-style-type” for attribute “http-equiv” on element “meta”.

Line: 8 Column: 1 - 59
"...UTF-8" /> <meta http-equiv="content-style-type" content="text/css" /> <meta..."

Using the “meta” element to specify the document-wide default language is obsolete. Consider specifying the language on the root element instead.

Line: 9 Column: 1 - 54
"...t/css" /> <meta http-equiv="content-language" content="en-gb" /> <meta..."

Bad value “imagetoolbar” for attribute “http-equiv” on element “meta”.

Line: 10 Column: 1 - 47
"...en-gb" /> <meta http-equiv="imagetoolbar" content="no" /> <meta..."

Bad value “screen, projection” for attribute “media” on element “link”: Deprecated media type “projection”. For guidance, see the Media Types section in the current Media Queries specification.

Line: 79 Column: 1 - 145
"...tonly" /> <link href="./style.php?id=3&amp;lang=en&amp;sid=ece76f4e21a07637efd1c31b95f17a8e" rel="stylesheet" type="text/css" media="screen, projection" /> <lin..."

Element “a” not allowed as child of element “ul” in this context. (Suppressing further errors from this subtree.)

Line: 122 Column: 5 - 96
"...">--> <a href="./faq.php?sid=ece76f4e21a07637efd1c31b95f17a8e" title="Frequently Asked Questions">Help</..." Line: 126 Column: 6 - 80
"...>--> <a href="./ucp.php?mode=register&amp;sid=ece76f4e21a07637efd1c31b95f17a8e">Regist..." Line: 130 Column: 6 - 105
"...>--> <a href="./ucp.php?mode=login&amp;sid=ece76f4e21a07637efd1c31b95f17a8e" title="Login" accesskey="x">Login<..."

Text not allowed in element “ul” in this context.

Line: 123 Column: 105 - 4
"...">Help</a> | <!--</..." Line: 127 Column: 93 - 5
"...gister</a> | <!--</..."

Element “span” not allowed as child of element “ul” in this context. (Suppressing further errors from this subtree.)

Line: 171 Column: 4 - 32
"... <span class="corners-bottom"><span>..."

End tag “div” seen, but there were open elements.

Line: 171 Column: 53 - 58
"...an></span></div> </d..."

Unclosed element “ul”.

Line: 167 Column: 4 - 33
"... <ul class="linklist navlinks"> <..."

Warnings

The “name” attribute is obsolete. Consider putting an “id” attribute on the nearest container instead.

Line: 104 Column: 2 - 38
"...="wrap"> <a id="top" name="top" accesskey="t"></a> ..." Line: 175 Column: 2 - 22
"... </div> <a name="start_here"></a> ..." Line: 662 Column: 2 - 44
"...> <div> <a id="bottom" name="bottom" accesskey="z"></a> ..."

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freegamedev.net Ping

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freegamedev.net TRACEROUTE

Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.