4game.com Website Information
Daily Unique Visits: 8,515
Daily Page Views: 42,575
Income Per Day: $106
Estimated Value: $63,600
This website is located in Russian Federation and is using following IP address 5.63.131.34. See the complete list of popular websites hosted in Russian Federation.
4game.com is registered under .COM top-level domain. Please check other sites in .COM zone.
Website 4game.com is using the following name servers:
- ns2.inn.eu
- ns4.inn.ru
- ns5.inn.ru
- ns1.inn.eu
and is probably hosted by Innova Co S.A.R.L.. See the full list of other websites hosted by Innova Co S.A.R.L..
The highest website 4game.com position in Alexa rank database was 134689 and the lowest rank position was 264940. Current position of 4game.com in Alexa rank database is 160008.
Desktop speed score of 4game.com (76/100) is better than the results of 61.81% of other sites and shows that the page desktop performance can be improved.
Mobile usability score of 4game.com (64/100) is better than the results of 11.2% of other sites and means that the page is not mobile-friendly.
Mobile speed score of 4game.com (52/100) is better than the results of 37.6% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
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4game.com Alexa Rank
The traffic rank is based on three months of aggregated historical traffic data from millions of Alexa Toolbar users and is a combined measure of page views and users.
4game.com whois
WHOIS gives you the ability to lookup any generic domains to find out the registered domain holder. WHOIS database are provided for information purposes only. It allows the public to check whether a specific domain name is still available or not and to obtain information related to the registration records of existing domain names.
Registry Domain ID: 85297160_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.godaddy.com
Registrar URL: http://www.godaddy.com
Updated Date: 2024-04-02T04:40:39Z
Creation Date: 2002-04-05T19:25:01Z
Registry Expiry Date: 2025-04-05T18:25:01Z
Registrar: GoDaddy.com, LLC
Registrar IANA ID: 146
Registrar Abuse Contact Email: abuse@godaddy.com
Registrar Abuse Contact Phone: 480-624-2505
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Name Server: NS1.INN.EU
Name Server: NS2.INN.EU
Name Server: NS4.INN.RU
Name Server: NS5.INN.RU
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2024-09-10T21:21:15Z
4game.com server information
Servers Location
4game.com desktop page speed rank
Last tested: 2018-01-17
4game.com Desktop Speed Test Quick Summary
priority - 20Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 1 blocking script resources and 5 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
Optimize CSS Delivery of the following:
https://st3-eu.4game.com/-/496493409/packages/4gam…mon/css/front-page.css
https://fonts.googleapis.com/css?family=PT+Sans:40…yrillic,latin,cyrillic
https://st1-eu.4game.com/-/1154204885/packages/4ga…ole/inn.devconsole.css
https://eu.4game.com/-/3783313234/packages/userbar/build/userbar.css
priority - 4Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 39.5KiB (28% reduction).
Compressing https://eu.4game.com/c/cRf-online/mainpage-tile/cover.jpg could save 7KiB (19% reduction).
Compressing and resizing https://eu.4game.com/4gamer/userbar/4gamerx2.png could save 6.8KiB (39% reduction).
Compressing https://eu.4game.com/c/cLineage2eu/mainpage-tile/cover.jpg could save 4KiB (15% reduction).
Compressing https://st1-eu.4game.com/-/35795118/packages/4game…inner/spinner-gold.png could save 1.1KiB (29% reduction).
Compressing https://st3-eu.4game.com/c/0.gif could save 1KiB (93% reduction).
priority - 3Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://eu.4game.com/4gamer/userbar/4gamerx2.png (10 minutes)
https://eu.4game.com/4gamer/userbar/4x2.png (10 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
https://ssl.google-analytics.com/ga.js (2 hours)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 3Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 25.4KiB (28% reduction).
Minifying https://st3-eu.4game.com/-/2832061028/packages/userbar/build/en/userbar.js could save 9.6KiB (20% reduction) after compression.
Minifying https://st2-eu.4game.com/-/2885330736/packages/es6-promise/promise.js could save 3.1KiB (48% reduction) after compression.
Minifying https://st3-eu.4game.com/-/4040328797/packages/bacon/dist/Bacon.js could save 2.2KiB (13% reduction) after compression.
Minifying https://st2-eu.4game.com/-/1311040297/packages/require-css/css.js could save 807B (47% reduction) after compression.
priority - 1Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 7.6KiB (61% reduction).
4game.com Desktop Resource Breakdown
Total Resources | 169 |
Number of Hosts | 20 |
Static Resources | 130 |
JavaScript Resources | 125 |
CSS Resources | 6 |
4game.com mobile page speed rank
Last tested: 2017-12-05
4game.com Mobile Speed Test Quick Summary
priority - 80Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 10 blocking script resources and 6 blocking CSS resources. This causes a delay in rendering your page.
Remove render-blocking JavaScript:
https://st2-eu.4game.com/-/3515020463/packages/4game-common/js/package.js
https://st2-eu.4game.com/-/2065738827/r/js/requirejs-lookup.js
https://st1-eu.4game.com/-/3657062524/packages/4ga…sole/inn.devconsole.js
https://st3-eu.4game.com/-/505611099/packages/4gam…js/global/templates.js
https://st2-eu.4game.com/-/2277482395/packages/4ga…/js/global/innViews.js
https://st2-eu.4game.com/-/1804244017/packages/4game-common/js/api4game.js
https://st2-eu.4game.com/-/3527194295/packages/4ga…18n/en/rules/plural.js
https://st2-eu.4game.com/-/1416858487/packages/4game-common/js/l4g.js
https://st3-eu.4game.com/-/3705740333/packages/4game-common/js/init-page.js
Optimize CSS Delivery of the following:
https://st3-eu.4game.com/-/496493409/packages/4gam…mon/css/front-page.css
https://fonts.googleapis.com/css?family=PT+Sans:40…yrillic,latin,cyrillic
https://st1-eu.4game.com/-/1154204885/packages/4ga…ole/inn.devconsole.css
https://eu.4game.com/-/3783313234/packages/userbar/build/userbar.css
https://fonts.googleapis.com/css?family=PT+Sans:40…yrillic,latin,cyrillic
priority - 8Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
priority - 3Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://eu.4game.com/4gamer/userbar/4x2.png (10 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
https://ssl.google-analytics.com/ga.js (2 hours)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 3Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 32.8KiB (27% reduction).
Compressing https://eu.4game.com/c/cRf-online/mainpage-tile/cover.jpg could save 7KiB (19% reduction).
Compressing https://eu.4game.com/c/cLineage2eu/mainpage-tile/cover.jpg could save 4KiB (15% reduction).
Compressing https://st1-eu.4game.com/-/35795118/packages/4game…inner/spinner-gold.png could save 1.1KiB (29% reduction).
Compressing https://st3-eu.4game.com/c/0.gif could save 1KiB (93% reduction).
priority - 3Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 25.6KiB (29% reduction).
Minifying https://st1-eu.4game.com/-/2511514641/packages/l4gApp/out/l4g-app.js could save 9.7KiB (55% reduction) after compression.
Minifying https://st2-eu.4game.com/-/2885330736/packages/es6-promise/promise.js could save 3.1KiB (48% reduction) after compression.
Minifying https://st3-eu.4game.com/-/4040328797/packages/bacon/dist/Bacon.js could save 2.2KiB (13% reduction) after compression.
Minifying https://st2-eu.4game.com/-/1311040297/packages/require-css/css.js could save 807B (47% reduction) after compression.
priority - 1Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 9.9KiB (61% reduction).
Compressing https://d31qbv1cthcecs.cloudfront.net/atrk.js could save 2.2KiB (61% reduction).
4game.com Mobile Resource Breakdown
Total Resources | 169 |
Number of Hosts | 20 |
Static Resources | 130 |
JavaScript Resources | 125 |
CSS Resources | 6 |
4game.com mobile page usability
Last tested: 2017-12-05
4game.com Mobile Usability Test Quick Summary
priority - 40Use legible font sizes
The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.
The following text fragments have a small font size. Increase the font size to make them more legible.
request
and 1 others render only 5 pixels tall (12 CSS pixels).message
renders only 5 pixels tall (12 CSS pixels).L4G.Application
and 7 others render only 5 pixels tall (12 CSS pixels).{"user":{"id":…":1442691121}}
and 5 others render only 5 pixels tall (12 CSS pixels).L4G.Adapter
and 3 others render only 5 pixels tall (12 CSS pixels).This website u…bout it in our
and 1 others render only 5 pixels tall (13 CSS pixels).Privacy Policy
renders only 5 pixels tall (13 CSS pixels).Sign In or Register
and 1 others render only 5 pixels tall (12 CSS pixels).Get your MMOs…ial publisher!
renders only 5 pixels tall (14 CSS pixels).The best of th…t Chronicles —
and 7 others render only 6 pixels tall (16 CSS pixels).From 10 € per month
and 2 others render only 6 pixels tall (15 CSS pixels).CBT REGISTRATION
renders only 8 pixels tall (20 CSS pixels).Install
renders only 4 pixels tall (11 CSS pixels).Share
renders only 4 pixels tall (11 CSS pixels).∞
renders only 4 pixels tall (11 CSS pixels).© 2017, Innova Co. S.à r.l.
renders only 4 pixels tall (11 CSS pixels).Legal document…licy and other
renders only 5 pixels tall (13 CSS pixels).Support
and 1 others render only 5 pixels tall (13 CSS pixels).,
renders only 5 pixels tall (13 CSS pixels).Update 4game
renders only 4 pixels tall (11 CSS pixels).5,5 MB
renders only 4 pixels tall (11 CSS pixels).Europe: English
renders only 5 pixels tall (13 CSS pixels).priority - 10Configure the viewport
Your page does not have a viewport specified. This causes mobile devices to render your page as it would appear on a desktop browser, scaling it down to fit on a mobile screen. Configure a viewport to allow your page to render properly on all devices.
priority - 6Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<div id="L4GControlPanel">sendmessagereq…Signal":"log"}</div>
and 1 others are close to other tap targets.The tap target
<div id="L4GControlPanel">sendmessagereq…Signal":"log"}</div>
is close to 1 other tap targets.The tap target
<input type="submit" name="doIncomingReceive">
is close to 1 other tap targets.<a id="userBar-button-authAndReg" href="?popupWidget=AuthPopupWidget" class="userbar-button…on--theme-flat">Sign In or Register</a>
is close to 1 other tap targets.<button id="bGamesPromoLis…llButton__1006" class="bPseudoButton">Install</button>
is close to 1 other tap targets.<a href="https://support.4game.com/">Support</a>
and 1 others are close to other tap targets.<button class="footer-4game__app-btn">Update 4game</button>
is close to 2 other tap targets.priority - 3Size content to viewport
The page content is too wide for the viewport, forcing the user to scroll horizontally. Size the page content to the viewport to provide a better user experience.
The page content is 1,000 CSS pixels wide, but the viewport is only 980 CSS pixels wide. The following elements fall outside the viewport:
<div class="bWidePageMaxWidth">This website u…rivacy Policy.</div>
falls outside the viewport.The element
<span class="jsCookiesMessa…essage__eClose">
falls outside the viewport.The element
<i class="userbar-bg-overlay">
falls outside the viewport.The element
<div class="userbar-skelet…n-cell--dashed">
falls outside the viewport.The element
<span class="userbar-button-text">Facebook</span>
falls outside the viewport.The element
<div class="userbar-tray">RF OnlineLinea…e 2 Classic EU</div>
falls outside the viewport.The element
<div class="bWidePageMaxWi…__mType_middle">Get your MMOs…ial publisher!</div>
falls outside the viewport.The element
<div class="bWidePageMaxWi…__mType_middle">Advanced clan…e 2 Classic EU</div>
falls outside the viewport.The element
<section class="footer-4game__…-popup-section">Россия и СНГРусский</section>
falls outside the viewport.4game.com HTML validation
Errors
Using the “meta” element to specify the document-wide default language is obsolete. Consider specifying the language on the root element instead.
"...=edge"/> <meta http-equiv="Content-Language" content="en"/> ..."
Duplicate ID “UserBarWidget”.
"...css" /> <section id="UserBarWidget" data-target="UserBarWidget"> <d..."
An “img” element must have an “alt” attribute, except under certain conditions. For details, consult guidance on providing text alternatives for images.
"...-></video><img class="bGamesPromoListItem__eCover bGamesPromoListItem__eCover__mRound_topLeft" src="/c/cRf-online/mainpage-tile/cover.jpg"/><div c..." Line: 232 Column: 235 - 365
"...-></video><img class="bGamesPromoListItem__eCover bGamesPromoListItem__eCover__mRound_topLeft" src="/c/cLineage2eu/mainpage-tile/cover.jpg"/><div c..." Line: 257 Column: 245 - 383
"...-></video><img class="bGamesPromoListItem__eCover bGamesPromoListItem__eCover__mRound_bottomLeft" src="/c/cLineage2Classic/mainpage-tile/cover.jpg"/><div c..."
End tag “section” seen, but there were open elements.
"...> </div> </section> <obj..."
Unclosed element “div”.
"...tent"> <div class="bPageLayout bPageLayout__mTheme_grey jsPageLayout"> <di..."
Element “object” is missing one or more of the following attributes: “data”, “type”.
"...section> <object style="display: none" data-js-widgets="block!bParentPageMetaParams" id="ParentPageMetaParams"> <sec..."
Bad value “” for attribute “action” on element “form”: Must be non-empty.
"...div> <form method="get" action=""> ..."
Attribute “hidefocus” not allowed on element “button” at this point.
"... <button data-target="bButton" hidefocus="true" class="jsUIButton bUIButton bUIButton__eFrame bUIButton__mColor_green jsBtnBeginInstall bUIButton__mType_Big bUIButton__eFrame_type_big" id="btnBeginInstall" data-js-widgets="block!bUIButton" ><div c..."
Element “div” not allowed as child of element “button” in this context. (Suppressing further errors from this subtree.)
"...tton" ><div class="bUIButton__eShine bUIButton__eShine_type_big"><div c..."
Stray end tag “div”.
"...</div> </div> </div..." Line: 513 Column: 1 - 6
"... </div> </div> </bod..."
Warnings
The first occurrence of ID “UserBarWidget” was here.
"...ainer"> <section id="UserBarWidget" data-target="UserBarWidget"> ..."
Section lacks heading. Consider using “h2”-“h6” elements to add identifying headings to all sections.
"...css" /> <section id="UserBarWidget" data-target="UserBarWidget"> <d..." Line: 117 Column: 3 - 58
"...ainer"> <section id="UserBarWidget" data-target="UserBarWidget"> ..." Line: 116 Column: 3 - 32
"...</div> <section class="TopContainer"> <se..." Line: 281 Column: 2608 - 2657
"...pup-wrap"><section class="footer-4game__lang-popup-section"><p cla..." Line: 281 Column: 2860 - 2909
"...</section><section class="footer-4game__lang-popup-section"><p cla..." Line: 175 Column: 1 - 94
"...</script> <section id="GlobalContent" class="bGlobalLayout__eGlobalContent" data-target="GlobalContent"> <d..." Line: 318 Column: 2 - 49
"...Params"> <section data-selector="empty: #OverlayContent"></sect..."
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4game.com Ping
Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source.
4game.com TRACEROUTE
Traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection. Traceroute proceeds unless all (three) sent packets are lost more than twice, then the connection is lost and the route cannot be evaluated.